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From: sulfugor
Subject: Re: Some FEATURES I would like to see
Date: 8 Aug 1998 18:48:56
Message: <352BF1B0.3B53@aei.ca>
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Fabien Mosen wrote:
1>
1> In article <35cb2a04.0@news.povray.org>, mic### [at] fundp ac be
1says...
1> >
1>
1> >
1> >P.S. I had to use 3DSMAX2 - I prefer pov!
1> >
1>
1> You're my friend ! The truth finally comes up !
1>
>
Although we all love pov here, you can't deny that 3dsMAX2 is a much
more powerful program. Its rendering is getting better all the time and
it has tons of features...maybe pov is easy to use.. but it's still a
hobbyist tool. I use it, and i accept things as they are.
Fabien.
--
==================== Sulfugor ============================
remove "spamkiller" from sul### [at] aei spamkiller ca
Web den: http://www.geocities.com/Area51/Station/3930/index.htm
grafx :
http://www.geocities.com/Area51/Station/3930/grafx.htm
"The stars that saw the birth of our ancestors shall watch
our descendant's last steps on Earth .. "
-AT THE GATES(RIP)
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In article <35CB959B.CF90ED4D@bigfoot.com> , Alain CULOS <ZAl### [at] bigfoot com>
wrote:
>Why should you hate it if you do not use it ?
I have to use it (at work) and I don't like it! I have found more bug in it then in
the MacOS also I use the MacOS for much more demanding (and dangerous = debugging)
tasks and WinDOS with MS Office mostly, e.g. try the following: Connect an Access
datbase with a Word document, now open the Word document with the database still open.
Word will try to open the database again and again and you end up (if you don't stop
it) with as many Access applications (not able to read the database because another
Access opened it) as you memeory, harddisk and processor will take. Who creates such a
stupid system (yes, it is causing the problem!) that tried to open the file over and
over again but never has the idea to check if it is already open!
Thorsten
____________________________________________________
Thorsten Froehlich
e-mail: Tho### [at] csi com
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Do you really think this is the place for religious discusion?
Doug Partridge
~
~
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I think the mouse's wheel is the most excellent invention Microsoft has made
(hey, at least it works, which is more than I can say for some of their
products!). I use it with 3D Studio MAX R2 all the time. It saves a huge
amount of time. You can even program it within MAX to do functions called
"Strokes". You can zoom, pan, activate a viewport, start a rendering,
change an object's properties, add a modifier, activate the home grid, align
an object, toggle the animation mode, align two normals, constrain a
transformation to an axis, cycle selections, delete an object, start a
MAXScript, toggle the dual planes and the list goes on and on and on and
on... I'm not trying to be bossy or anything, all I'm saying is that some
people have a use for it while others don't, and that's fair.
By the way, MAX's raytracer is SLOOOOWWWW!!!!!!!! POV-Ray's is still the
best raytracer I've seen, and it's worth $5500 less! So I'm not trying to
put down POV-Ray either (just thought I'd make that clear!).
--
Lance Birch
http://come.to/the.zone
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After owning MAX for only a month, I must say that POV-Ray's raytracer is a
lot faster. However, MAX is the most powerful program I have ever used, and
I can't deny that I would prefer it over POV-Ray when it comes to easy of
use and power. I don't think that anyone should bag MAX, you really have to
use it for a while to see how good it really is (and the latest version, not
1.2!). I must make it clear however that I am not putting POV-Ray or MAX
down in any way what-so-ever. I still stick to my view that POV-Ray is the
best ray-tracer in the world!!!
--
Lance Birch
http://come.to/the.zone
Remove the smiley to e-mail.
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I find MAX easier to use actually... then again, I'm unfortuneately not up
to the standards of some of the REAL POV-Ray users, like Gilles Tran (his
"Book of Beginnings" is fantastic!).
--
Lance Birch
http://come.to/the.zone
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Lance Birch <:-)ala### [at] satcom net au> wrote in message
<35d03ad8.0@news.povray.org>...
>After owning MAX for only a month, I must say that POV-Ray's raytracer is a
>lot faster. However, MAX is the most powerful program I have ever used,
and
>I can't deny that I would prefer it over POV-Ray when it comes to easy of
>use and power. I don't think that anyone should bag MAX, you really have
to
>use it for a while to see how good it really is (and the latest version,
not
>1.2!). I must make it clear however that I am not putting POV-Ray or MAX
>down in any way what-so-ever. I still stick to my view that POV-Ray is the
>best ray-tracer in the world!!!
I have some experience with 3dsMax, and while i also find it extremely easy
to use, I keep coming up against limitations, and stuff that is EASIER to do
in Pov-Ray... For example.. 5000 random spheres, or blobs,etc,etc... Plus
it's a pain to have to calculate reflection maps, etc, etc. What I like to
do, is model in 3dsMax, and render in Pov-Ray. This makes HUGE files, but
for certain things, it's worth it. =) In my opinion, Max is the best
modeller(for what it costs, it had BETTER be) , and Pov-Ray is the best
renderer.
Twyst -------------------------------------------
twysted mynd - for pov-ray news, reviews and tutorials
http://twysted.net
e-mail: twy### [at] twysted net
---------------------------------------------------
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Lance Birch wrote:
>
> By the way, MAX's raytracer is SLOOOOWWWW!!!!!!!! POV-Ray's is still the
> best raytracer I've seen, and it's worth $5500 less!
No, Lance -- it just *costs* $5500 less. :-)
--
Ross Smith ..................................... Wellington, New Zealand
<mailto:r-s### [at] ihug co nz> ........ <http://crash.ihug.co.nz/~r-smith/>
"Remember when we told you there was no future? Well, this is it."
-- Blank Reg
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I agree with you Twyst. Some things are easier in POV-Ray. However, have
you used MAX's MAXScript? It is a programming language for MAX that can do
all of the things you mentioned. I find it extremely useful. It has full
support for GUI and file operations too. Blobs? Well you need a plugin,
but it can do them... But of course, the reflection maps are a pain
(Grrrrrrr...). Thanks for listening to me, I know a lot of people really
don't like MAX :-)
Hmm, exporting to POV-Ray, I've never really thought of doing that... Maybe
I'll write a script to convert the primitives instead of just triangles one
day (one day very far away..... Although it wouldn't be too hard to gain
the object info, maybe I'll try it :-).
Thanks.
--
Lance Birch
www.fortunecity.com/skyscraper/parallax/359
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Sorry, that's what I meant (Please forgive me! I didn't mean it that
way!!!!!!!! Maybe I should concentrate on what I type next time...)
--
Lance Birch
http://come.to/the.zone
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