POV-Ray : Newsgroups : povray.general : Modelling an Egg? Server Time
16 Nov 2024 11:17:39 EST (-0500)
  Modelling an Egg? (Message 1 to 5 of 5)  
From: E M Micklei
Subject: Modelling an Egg?
Date: 9 Aug 1998 04:38:14
Message: <35CD517B.E7015338@elc.com>
Hi,

Does it comes down to computing a bunch of triangles or
can blobs help me on this ?

Ernest
emi### [at] elccom


Post a reply to this message

From: K  Tyler
Subject: Re: Modelling an Egg?
Date: 9 Aug 1998 07:55:12
Message: <35CD71C4.A80C05FD@pacbell.net>
E.M.Micklei wrote:

> Hi,
>
> Does it comes down to computing a bunch of triangles or
> can blobs help me on this ?
>
> Ernest
> emi### [at] elccom

    There are many ways of to do what you ask, but the easiest
thing you may want to try is a SOR (surface of revolution),
or a Lathe object. An aid to doing this is graphing a curve on a
piece of graph paper and assigning pov units to the squares.
Then transfer the number coordinates into the SOR or Lathe
x,y vector syntax. This would produce a very nice, smooth, Egg.

K.Tyler


Post a reply to this message

From: Remco de Korte
Subject: Re: Modelling an Egg?
Date: 10 Aug 1998 16:47:18
Message: <35CF4164.5871E66B@xs4all.nl>
E.M.Micklei wrote:
> 
> Hi,
> 
> Does it comes down to computing a bunch of triangles or
> can blobs help me on this ?
> 
> Ernest
> emi### [at] elccom

It depends on how realistic you want it to be but I think my first try
would by two half spheres, scaled in the y direction.

Remco


Post a reply to this message

From: Simon de Vet
Subject: Re: Modelling an Egg?
Date: 22 Aug 1998 22:38:09
Message: <35DF80CE.83F61BF9@istar.ca>
Remco de Korte wrote:

> E.M.Micklei wrote:
> >
> > Hi,
> >
> > Does it comes down to computing a bunch of triangles or
> > can blobs help me on this ?
> >
> > Ernest
> > emi### [at] elccom
>
> It depends on how realistic you want it to be but I think my first try
> would by two half spheres, scaled in the y direction.

Back when I wanted to call my website the "Egg Advisory Council", I
decided to render an egg... Blobs don't seen to work (though cones might
help, with a lot of playing around), SOR doesn't look right.

If you do want a good, simple egg, the half spheres are wonderful. Perhaps
not really accurate, but it looks really nice.

Simon
http://home.istar.ca/~sdevet


Post a reply to this message

From: J  L  Rose
Subject: Re: Modelling an Egg?
Date: 30 Sep 1998 07:58:53
Message: <3611E4B3.1C45@spamBgone.nbnet.nb.ca>
Remco de Korte wrote:
> 
> E.M.Micklei wrote:
> > Does it comes down to computing a bunch of triangles or
> > can blobs help me on this ?

> It depends on how realistic you want it to be but I think my first try
> would by two half spheres, scaled in the y direction.
> 
> Remco

Better yet, just scale one of the half-spheres.

-jr-


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.