Remco de Korte wrote:
>
> E.M.Micklei wrote:
> > Does it comes down to computing a bunch of triangles or
> > can blobs help me on this ?
> It depends on how realistic you want it to be but I think my first try
> would by two half spheres, scaled in the y direction.
>
> Remco
Better yet, just scale one of the half-spheres.
-jr-
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