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From: Jens Ch  Restemeier
Subject: Re: using flex and bison to parse povray scenes
Date: 22 Feb 1998 05:50:20
Message: <34F002EB.7F55@HRZ.Uni-Bielefeld.DE>
Thomas Baier wrote:
> 
> Hi Jens,
> 
> > But the current POB package has a major disadvantage, which makes it
> > unuseable for a project I had in mind: It doesn't store the names, that
> > are defined in a scene-name.
> >
> >                         Jens Ch. Restemeier
> 
>   You are right: all names dsiappear.
> It takes some time to make it right. It was my first release :-))

Another thing: I'd like to have all declared objects in the final file,
that includes vectors, scalars and colors.

			Jens Ch. Restemeier


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From: Mathias Broxvall
Subject: Re: using flex and bison to parse povray scenes
Date: 17 Feb 1998 05:10:59
Message: <1d4ld7n.fizwvy1tl58cgN@dialup172-3-53.swipnet.se>
% <jch### [at] HRZUni-BielefeldDE> wrote:

> Mathias Broxvall wrote:
> > 
> > Jens Christian Restemeier <jch### [at] hrzuni-bielefeldde> wrote:
> > 
> > > Hey, that's a cool idea. Have you contacted the POVRAY members, to
> > > support POB as an official file-format ?
> > 
> > Oh no!!! Povray is a great language, but;
> > ....
> 
> So what is this going to mean ? 

Sorry - I misunderstod you. I didn't know about the POB format
(I thought you misspelled POV).

> I was suggesting to support the binary POV format, as produced by the
> patched POVRAY in the POB_SDK, as an additinal input-format in the
> official POV.
> The idea of POB is quite nice: POVRAY parses the scene, and writes a
> binary object-file (like 3ds or lightwave), which can be easily loaded
> by viewers, previewers, modelers and converters.
> 
> This could even simplify the normal POVRAY package: it is split into a
> renderer and a parser (or better: compiler).
> You write your normal scenes in the POVRAY script-language, and compile
> it into a binary scene. Then you pass the binary file into the renderer.

Cool! That would be *great*

/ Mathias Broxvall


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From: Thomas Baier
Subject: Re: using flex and bison to parse povray scenes
Date: 15 Feb 1998 03:17:55
Message: <34E6A4B3.D4AA559B@ibm.net>
Hi Jens,

> Hey, that's a cool idea. Have you contacted the POVRAY members, to
> support POB as an official file-format ?
>                                 Jens Ch. Restemeiers
>

Yes, but i have no time to integrate it into POV-Ray. Sorry.
Anyway all sources for POV-Ray 3.01 are present at my homepage.

Thomas


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