POV-Ray : Newsgroups : povray.binaries.utilities : DWG Converter Server Time
1 Jul 2024 05:52:44 EDT (-0400)
  DWG Converter (Message 1 to 4 of 4)  
From: Mark Wagner
Subject: DWG Converter
Date: 10 Jun 1999 02:55:58
Message: <375f617e@news.povray.org>
Does anyone know of a utility to convert AutoCAD DWG files to POV-Ray files?
I don't want to convert by way of a DXF file because that produces a
triangle mesh.

Mark


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From: cadman
Subject: Re: DWG Converter
Date: 4 Jul 1999 18:38:49
Message: <377fe279@news.povray.org>
What else would you want to export besides a triangle mesh?  If you are
looking to export solid models (CSG), I wrote a program that works with a
DXF2POV converter I wrote.  It won't convert existing files, however it
works well when starting fresh.  If you (or anyone) would be interested in
such a thing, please let me know.

Mark Wagner <mar### [at] gtenet> wrote in message
news:375f617e@news.povray.org...
> Does anyone know of a utility to convert AutoCAD DWG files to POV-Ray
files?
> I don't want to convert by way of a DXF file because that produces a
> triangle mesh.
>
> Mark
>
>


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From: Mark Wagner
Subject: Re: DWG Converter
Date: 5 Jul 1999 01:06:47
Message: <37803d67@news.povray.org>
cadman wrote in message <377fe279@news.povray.org>...
>What else would you want to export besides a triangle mesh?  If you are
>looking to export solid models (CSG), I wrote a program that works with a
>DXF2POV converter I wrote.  It won't convert existing files, however it
>works well when starting fresh.  If you (or anyone) would be interested in
>such a thing, please let me know.
>
>Mark Wagner <mar### [at] gtenet> wrote in message
>news:375f617e@news.povray.org...
>> Does anyone know of a utility to convert AutoCAD DWG files to POV-Ray
>files?
>> I don't want to convert by way of a DXF file because that produces a
>> triangle mesh.
>>
>> Mark


AutoCAD stores solid objects internally as the individual primitives
(spheres, cones, wedges, etc.), and if I could convert the drawing into
POV-Ray primitives, the resulting rendering would look better than a
triangle mesh, without taking up enormous amounts of disk space.

Mark


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From: cadman
Subject: Re: DWG Converter
Date: 7 Jul 1999 18:07:08
Message: <3783cf8c@news.povray.org>
AutoCAD uses a 3rd-party ACIS kernel (engine) for their 3D solid primitives.
To do a true conversion you would have to purchase the kernel ($$$) from the
vendor.  The utility I wrote will work for primitives, but it's not a true
conversion utility.  It converts 3d faces and primitives, but it must be
used when creating the model.


Mark Wagner <mar### [at] gtenet> wrote in message
news:37803d67@news.povray.org...
>
> cadman wrote in message <377fe279@news.povray.org>...
> >What else would you want to export besides a triangle mesh?  If you are
> >looking to export solid models (CSG), I wrote a program that works with a
> >DXF2POV converter I wrote.  It won't convert existing files, however it
> >works well when starting fresh.  If you (or anyone) would be interested
in
> >such a thing, please let me know.
> >
> >Mark Wagner <mar### [at] gtenet> wrote in message
> >news:375f617e@news.povray.org...
> >> Does anyone know of a utility to convert AutoCAD DWG files to POV-Ray
> >files?
> >> I don't want to convert by way of a DXF file because that produces a
> >> triangle mesh.
> >>
> >> Mark
>
>
> AutoCAD stores solid objects internally as the individual primitives
> (spheres, cones, wedges, etc.), and if I could convert the drawing into
> POV-Ray primitives, the resulting rendering would look better than a
> triangle mesh, without taking up enormous amounts of disk space.
>
> Mark
>
>


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