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AutoCAD uses a 3rd-party ACIS kernel (engine) for their 3D solid primitives.
To do a true conversion you would have to purchase the kernel ($$$) from the
vendor. The utility I wrote will work for primitives, but it's not a true
conversion utility. It converts 3d faces and primitives, but it must be
used when creating the model.
Mark Wagner <mar### [at] gte net> wrote in message
news:37803d67@news.povray.org...
>
> cadman wrote in message <377fe279@news.povray.org>...
> >What else would you want to export besides a triangle mesh? If you are
> >looking to export solid models (CSG), I wrote a program that works with a
> >DXF2POV converter I wrote. It won't convert existing files, however it
> >works well when starting fresh. If you (or anyone) would be interested
in
> >such a thing, please let me know.
> >
> >Mark Wagner <mar### [at] gte net> wrote in message
> >news:375f617e@news.povray.org...
> >> Does anyone know of a utility to convert AutoCAD DWG files to POV-Ray
> >files?
> >> I don't want to convert by way of a DXF file because that produces a
> >> triangle mesh.
> >>
> >> Mark
>
>
> AutoCAD stores solid objects internally as the individual primitives
> (spheres, cones, wedges, etc.), and if I could convert the drawing into
> POV-Ray primitives, the resulting rendering would look better than a
> triangle mesh, without taking up enormous amounts of disk space.
>
> Mark
>
>
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