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Doctor John wrote:
> Must be a Windoze problem 0_0
Looks fine on XP too (Netscape).
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"Christian Froeschlin" <chr### [at] chrfrde> wrote in message
news:4860b7d7@news.povray.org...
> Doctor John wrote:
>
>> Must be a Windoze problem 0_0
>
> Looks fine on XP too (Netscape).
Hmm. Strange. It shows up with the right name, but an extension of zm9 in
Outlook Express and it downloads with that extension too when I do a Save
Attachments, but it's 'zip' on the web site.
I don't know if it's just my newsreader then.
Regards,
Chris B.
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My condolences to all new windoze users. Everything I hear says to me, stay away
and keep current sweet sytem.
I brains cells serve, it was this one, Lightwave:
http://www.scifi-meshes.com/meshes/index.php?dlid=249
Lightwave loaded in Blender->Poseray->POV export
Seems divided into 4 meshes. Wouldn't be able to animate central ring.
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Attachments:
Download 'stargatemesh.zip' (568 KB)
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"Chris B" <nom### [at] nomailcom> wrote:
> A POV-Ray prism object for each of the 39 Glyphs on the Milky Way Stargate.
>
> Regards,
> Chris B.
And here (finally) is mine. It contains the scene-file for the Stargate and one
for the transporter rings as well. The rings are all CSG, the Stargate uses CSG
and height-fields. The gate is not finished, as the chevrons are not complete
nor animated, but the ring is animated (glpyhs rotate around) and the event
horizon is animated (only an already open gate, not the "kawoosh" effect).
Feel free to add whatever you want, and add them both to the object repository
under whatever the appropriate license is (unless I need to do that, in which
case point me in the right direction). If you add anything to it or do any
animations, I'd love to see them.
Mike
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Attachments:
Download 'stargate.zip' (493 KB)
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"Chris B" <nom### [at] nomailcom> wrote:
> "Christian Froeschlin" <chr### [at] chrfrde> wrote in message
> news:4860b7d7@news.povray.org...
> > Doctor John wrote:
> >
> >> Must be a Windoze problem 0_0
> >
> > Looks fine on XP too (Netscape).
>
> Hmm. Strange. It shows up with the right name, but an extension of zm9 in
> Outlook Express and it downloads with that extension too when I do a Save
> Attachments, but it's 'zip' on the web site.
> I don't know if it's just my newsreader then.
>
> Regards,
> Chris B.
Chris, it shows up as .zip on the web, but when I download it I get a ".zip file
is corrupt" error. Can you post it unzipped? I'd like to compare your prism
version versus the heightfield version I did.
Thanks,
Mike
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"Mike Sobers" <mcn### [at] msncom> wrote in message
news:web.4864290f4d571f95159cbc820@news.povray.org...
> ...
> when I download it I get a ".zip file
> is corrupt" error. Can you post it unzipped? I'd like to compare your
> prism
> version versus the heightfield version I did.
>
> Thanks,
> Mike
Here are the POV-Ray prism and SVG files unzipped. I still don't know quite
what went wrong with the zip.
Your height fields benefit from a smooth edge whereas the prisms leave a
very sharp.
I notice that converting your images from png to jpeg brings your images
down to about a quarter their size. Although jpeg is lossy it doesn't seem
to be detrimental to the result.
I also noticed that the two sets of glyphs differ slightly in their outlines
I don't know which is most authentic or even whether there's any consistency
in the TV shows and films.
Regards,
Chris B.
Post a reply to this message
Attachments:
Download 'Stargate.pov.txt' (6 KB)
Download 'StargateGlyphs2.pov.txt' (163 KB)
Download 'StargateGlyphs2.svg.txt' (36 KB)
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Chris B nous illumina en ce 2008-06-27 04:09 -->
> "Mike Sobers" <mcn### [at] msncom> wrote in message
>
> Here are the POV-Ray prism and SVG files unzipped. I still don't know quite
> what went wrong with the zip.
>
>
>
> Regards,
> Chris B.
>
>
Whenever you compress a file, there is a chance that the process goes wrong,
resulting in an unusable archive. Very good to always check the integrity of the
archive immediately after you make it.
It can also get corrupted in the process of uploading it...
--
Alain
-------------------------------------------------
Jehovah's Witnesses: May we have a moment of your time to show you some of our shit?
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"Alain" <ele### [at] netscapenet> wrote in message
news:486519db@news.povray.org...
> Chris B nous illumina en ce 2008-06-27 04:09 -->
>> "Mike Sobers" <mcn### [at] msncom> wrote in message
>
>
>>
>> Here are the POV-Ray prism and SVG files unzipped. I still don't know
>> quite what went wrong with the zip.
>>
>>
>>
>> Regards,
>> Chris B.
>>
>>
> Whenever you compress a file, there is a chance that the process goes
> wrong, resulting in an unusable archive. Very good to always check the
> integrity of the archive immediately after you make it.
> It can also get corrupted in the process of uploading it...
>
>
> --
> Alain
Yes I know. As I mentioned earlier in the thread I downloaded it again and
decompressed it successfully after renaming it from 'zm9' to 'zip'. John and
Christian said that it appeared as 'zip' for them, so they didn't even need
to rename it. However, Mike reported that the copy he downloaded was
corrupt.
Regards,
Chris B.
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The copy was fine.
After writing an svg reader worthy of reading StargateGlyphs2.svg, I made a new
centered set. Rendered within one pixel of previous splines, now centered on
<0,0,0>
dont need no Inkscape
Post a reply to this message
Attachments:
Download 'stargateglyphs.zip' (37 KB)
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"Chris B" <nom### [at] nomailcom> wrote:
> I also noticed that the two sets of glyphs differ slightly in their outlines
> I don't know which is most authentic or even whether there's any consistency
> in the TV shows and films.
>
> Regards,
> Chris B.
I'm not sure which glyphs are more accurate. Mine were made from a font I found
online. I used POVRay to animate through them using an ortho camera to make the
images for the heightfields. The prisms definately render faster. Maybe I'll
make a mesh of the decorations around the edges instead of copying the
heightfield 360 times ...
Mike
Thanks for the introduction to Inkscape for the bezier curve tools- that will
come in handy. I've been wondering the best way to convert some images to
vector graphics for some T-shirt artwork, but I think I have the solution.
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