POV-Ray : Newsgroups : povray.binaries.images : Some older renderings from an old POVhead Server Time
27 Apr 2024 11:52:00 EDT (-0400)
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From: Samuel B 
Subject: Re: Some older renderings from an old POVhead
Date: 29 Dec 2018 18:30:01
Message: <web.5c2802ba555f9722102e48c00@news.povray.org>
"jr" <cre### [at] gmailcom> wrote:
> "Samuel B." <stb### [at] hotmailcom> wrote:
> > > grass
>
> this one "does it" for me.
>
>
> regards, jr.

Greetings, jr. Have we met? I've been around since POV-Ray first got radiosity
and spherical mapping... so, around the turn of the century ;)


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From: Samuel B 
Subject: Re: Some older renderings from an old POVhead
Date: 29 Dec 2018 18:50:01
Message: <web.5c2807e4555f9722102e48c00@news.povray.org>
"Samuel B." <stb### [at] hotmailcom> wrote:
> > More math-related stuff.
>
> Soddy circles! Take three touching circles and find a center circle that touches
> all three primary ones on the /inside/; that's called the incircle

--> (yellow, inside).


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From: Bald Eagle
Subject: Re: Some older renderings from an old POVhead
Date: 29 Dec 2018 19:25:00
Message: <web.5c280f6a555f9722765e06870@news.povray.org>
"Samuel B." <stb### [at] hotmailcom> wrote:
> Hello all,
>
>
> Yeah, so it's been a while. I stop in every once in a while to lurk and see what
> everyone's up to. Seems to have calmed down a bit 'round these parts, but it's
> nice to know the POV-Ray community still exists (not to mention its one binding
> factor).
>
> I haven't really been rendering much lately, but here are some things made
> between 2015-17. I hope to pick up some steam again so I don't, you know, die
> ~Sam

Yay!   He's back   :)

I was just wondering about what you've been up to the other day - if you'd gone
off to experiment with other graphics packages or something completely
different.


I miss your clever experiments and thought-provoking renders.

Glad to see you sharing a few of the images from the archives... :)

Merry Christmas, and Happy New Year


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From: Thomas de Groot
Subject: Re: Some older renderings from an old POVhead
Date: 30 Dec 2018 02:37:23
Message: <5c2875b3$1@news.povray.org>
On 29-12-2018 23:16, Samuel B. wrote:
> Hello all,
> 
> 
> Yeah, so it's been a while. I stop in every once in a while to lurk and see what
> everyone's up to. Seems to have calmed down a bit 'round these parts, but it's
> nice to know the POV-Ray community still exists (not to mention its one binding
> factor).
> 

Welcome back, Sam! We sorely miss you indeed, but happily, your examples 
and code are regularly whipped through our poor attempts at world fame. :-)

I hope you will be staying with us for a little while?

In any case, a Happy and Inventive New Year to you (and all, of course)!

-- 
Thomas


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From: ingo
Subject: Re: Some older renderings from an old POVhead
Date: 30 Dec 2018 03:23:06
Message: <XnsA9C85F798322Bseed7@news.povray.org>
in news:web.5c27f8d1555f972248892b50@news.povray.org jr wrote:

> "Samuel B." <stb### [at] hotmailcom> wrote:
>> > grass
> 
> this one "does it" for me.
> 
> 
> regards, jr.
> 
> 

For me too, the frog eye perspective the foacl blur. Works nicely.

ingo


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From: Norbert Kern
Subject: Re: Some older renderings from an old POVhead
Date: 30 Dec 2018 06:50:01
Message: <web.5c28afdb555f97221fbfafc10@news.povray.org>
"Samuel B." <stb### [at] hotmailcom> wrote:
> Sorry to all you newsreader users; I'm replying to the OP.😊
>
> Here's the result of my SSAO test: something kind of dusty. It hints at the
> potential of using SSAO for POV scenes. If you were using inside tests this
> would be _really_ slow to render, but since SSAO was performed on a depth pass,
> it was pretty quick. But my SSAO algorithm might need some work...


Hi Samuel,

did you use a similar code as Rune's Illusion code?

Here is a (dark) example of seperating ambient occlusion step and final render.


Norbert


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Attachments:
Download 'ex4_prox_neuc.jpg' (715 KB)

Preview of image 'ex4_prox_neuc.jpg'
ex4_prox_neuc.jpg


 

From: jr
Subject: Re: Some older renderings from an old POVhead
Date: 30 Dec 2018 10:05:00
Message: <web.5c28de59555f972248892b50@news.povray.org>
hi,

ingo <ing### [at] tagpovrayorg> wrote:
> in news:web.5c27f8d1555f972248892b50@news.povray.org jr wrote:
> > "Samuel B." <stb### [at] hotmailcom> wrote:
> >> > grass
> > this one "does it" for me.
> For me too, the frog eye perspective the foacl blur. Works nicely.

:-)  agree.  and then there's the light(ing)!  feels pretty real (together with
the hazy/overcast look of the sky .. a mellow summer day).


regards, jr.


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From: Bill Pragnell
Subject: Re: Some older renderings from an old POVhead
Date: 31 Dec 2018 07:15:00
Message: <web.5c2a07db555f97223d363f120@news.povray.org>
"Samuel B." <stb### [at] hotmailcom> wrote:
> Hello all,

Good to see you're still tinkering, and always interesting to see such
high-quality results!
The bug's eye view of the grass must be my favourite of this batch :)
Interesting to see some pure geometry experiments too.

Bill


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From: Samuel B 
Subject: Re: Some older renderings from an old POVhead
Date: 31 Dec 2018 13:20:00
Message: <web.5c2a5ca7555f9722102e48c00@news.povray.org>
"Bald Eagle" <cre### [at] netscapenet> wrote:
> "Samuel B." <stb### [at] hotmailcom> wrote:
> > Hello all,
> Yay!   He's back   :)
>
> I was just wondering about what you've been up to the other day - if you'd gone
> off to experiment with other graphics packages or something completely
> different.
>
>
> I miss your clever experiments and thought-provoking renders.
>
> Glad to see you sharing a few of the images from the archives... :)
>
> Merry Christmas, and Happy New Year

Hi Bald Eagle,

Thanks for the kind words :) Merry Christmas and a Happy New Year to you as
well~


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From: Samuel B 
Subject: Re: Some older renderings from an old POVhead
Date: 31 Dec 2018 13:25:01
Message: <web.5c2a5ef3555f9722102e48c00@news.povray.org>
Thomas de Groot <tho### [at] degrootorg> wrote:
> On 29-12-2018 23:16, Samuel B. wrote:
> > Hello all,
>
> Welcome back, Sam! We sorely miss you indeed, but happily, your examples
> and code are regularly whipped through our poor attempts at world fame. :-)
>
> I hope you will be staying with us for a little while?
>
> In any case, a Happy and Inventive New Year to you (and all, of course)!
>
> --
> Thomas

Hi Thomas! I'll try to visit more often this time. The ideas aren't pouring in
like they used to, but that means fewer distractions so I can finish a project,
right? :D


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