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19 May 2024 05:24:37 EDT (-0400)
  Fractured Destination (Message 31 to 37 of 37)  
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From: Stephen
Subject: Re: Fractured Destination
Date: 6 Jun 2017 14:55:26
Message: <5936fa9e$1@news.povray.org>
On 6/6/2017 7:36 PM, Cousin Ricky wrote:
> On 2017-06-06 02:26 PM (-4), Stephen wrote:
>> And you know what you can do with your elected president over his
>> comments about London Bridge. Nothing personal but he has really, really
>> annoyed us as a nation. </aside
>
> Go ahead, make it personal.  I'll understand.
>

 From what you have written before. It would be wrong of me.
And it is too off topic for this thread. Sorry.

-- 

Regards
     Stephen


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From: Jim Henderson
Subject: Re: Fractured Destination
Date: 6 Jun 2017 17:18:14
Message: <59371c16@news.povray.org>
On Tue, 06 Jun 2017 14:02:49 -0400, Cousin Ricky wrote:

> (With Canada, I'm never sure.  They are linked to the UK, yet are so
> much like USAmericans.)

Except for when it comes to using Queen's English.  The company I work 
for has an office in Vancouver, BC, and I've noticed that pretty much 
everyone there uses UK English.

And if you think Canadians are nice, just tell them Hockey isn't really a 
sport.  They'll point you at the hockey riots from a few years back. :)

Jim
-- 
"I learned long ago, never to wrestle with a pig. You get dirty, and 
besides, the pig likes it." - George Bernard Shaw


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From: Stephen
Subject: Re: Fractured Destination
Date: 6 Jun 2017 17:44:52
Message: <59372254$1@news.povray.org>
On 6/6/2017 10:18 PM, Jim Henderson wrote:
> And if you think Canadians are nice, just tell them Hockey isn't really a
> sport.  They'll point you at the hockey riots from a few years back.:)

They don't like being reminded that it is a schoolgirl's game here. ;)

-- 

Regards
     Stephen


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From: Jim Henderson
Subject: Re: Fractured Destination
Date: 6 Jun 2017 18:10:23
Message: <5937284f$1@news.povray.org>
On Tue, 06 Jun 2017 22:44:48 +0100, Stephen wrote:

> On 6/6/2017 10:18 PM, Jim Henderson wrote:
>> And if you think Canadians are nice, just tell them Hockey isn't really
>> a sport.  They'll point you at the hockey riots from a few years
>> back.:)
> 
> They don't like being reminded that it is a schoolgirl's game here. ;)

LOL



-- 
"I learned long ago, never to wrestle with a pig. You get dirty, and 
besides, the pig likes it." - George Bernard Shaw


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From: Cousin Ricky
Subject: Re: Fractured Destination
Date: 6 Jun 2017 18:13:36
Message: <59372910$1@news.povray.org>
On 2017-06-06 05:44 PM (-4), Stephen wrote:
> On 6/6/2017 10:18 PM, Jim Henderson wrote:
>> And if you think Canadians are nice, just tell them Hockey isn't really a
>> sport.  They'll point you at the hockey riots from a few years back.:)
>
> They don't like being reminded that it is a schoolgirl's game here. ;)

Oh, but it is!  No one could touch the women's hockey team at my 
university alma mater (Northeastern University).


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From: Pekka Aho
Subject: Re: Fractured Destination
Date: 7 Jun 2017 07:45:00
Message: <web.5937e6096befef94ed9f7b990@news.povray.org>
"Bald Eagle" <cre### [at] netscapenet> wrote:
>
> Just give it a go - you'll like it   :)

Many thanks for the tips, I'll definitely give it a try =)


Stephen <mca### [at] aolcom> wrote:
> And it is fascinating watching your animation render frame by frame.
> So don't let the multiple ways of doing things put you off. It is
> certainly easier using the clock variable to start off.

I did some tests with the clock variable today and already got some nice zoom-in
sequences, so I think I'm starting to get the hang of it. :)

At the moment the comp is crunching a 36-frame thingy, so let's hope I'll have
something interesting and/or weird to post in a few days or so. :D


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From: Stephen
Subject: Re: Fractured Destination
Date: 7 Jun 2017 08:51:36
Message: <5937f6d8$1@news.povray.org>
On 6/7/2017 12:39 PM, Pekka Aho wrote:
> "Bald Eagle" <cre### [at] netscapenet> wrote:
>>
>> Just give it a go - you'll like it   :)
>
> Many thanks for the tips, I'll definitely give it a try =)
>
>
> Stephen <mca### [at] aolcom> wrote:
>> And it is fascinating watching your animation render frame by frame.
>> So don't let the multiple ways of doing things put you off. It is
>> certainly easier using the clock variable to start off.
>
> I did some tests with the clock variable today and already got some nice zoom-in
> sequences, so I think I'm starting to get the hang of it. :)
>
> At the moment the comp is crunching a 36-frame thingy, so let's hope I'll have
> something interesting and/or weird to post in a few days or so. :D
>

We look forward to seeing them. :)
BTW It is not a bad idea to display the clock variable, either on screen 
or in a debug.txt file. So you can work around the files you like.

-- 

Regards
     Stephen


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