POV-Ray : Newsgroups : povray.binaries.images : Fractured Destination : Re: Fractured Destination Server Time
29 Apr 2024 21:38:12 EDT (-0400)
  Re: Fractured Destination  
From: Stephen
Date: 7 Jun 2017 08:51:36
Message: <5937f6d8$1@news.povray.org>
On 6/7/2017 12:39 PM, Pekka Aho wrote:
> "Bald Eagle" <cre### [at] netscapenet> wrote:
>>
>> Just give it a go - you'll like it   :)
>
> Many thanks for the tips, I'll definitely give it a try =)
>
>
> Stephen <mca### [at] aolcom> wrote:
>> And it is fascinating watching your animation render frame by frame.
>> So don't let the multiple ways of doing things put you off. It is
>> certainly easier using the clock variable to start off.
>
> I did some tests with the clock variable today and already got some nice zoom-in
> sequences, so I think I'm starting to get the hang of it. :)
>
> At the moment the comp is crunching a 36-frame thingy, so let's hope I'll have
> something interesting and/or weird to post in a few days or so. :D
>

We look forward to seeing them. :)
BTW It is not a bad idea to display the clock variable, either on screen 
or in a debug.txt file. So you can work around the files you like.

-- 

Regards
     Stephen


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