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Greetings. I've taken yet another old image that has been adorning my workplace
desktop background for the past 10+ years and given it some motion. The actual
video(s) are available here:
YouTube
https://youtu.be/9X_lazspT10
Instagram
https://www.instagram.com/p/BNdRfGQDpWB/
It loops forever and ever, so if you want to wind down your phone's battery...
:)
Production notes: 240 frames rendered at 1080x1080 pixels, each frame rendering
1.5 hours (two instances of POV-Ray running on an iMac 3.3 GHz Intel Core i5 w/
8 GB RAM (MacOS El Capitan). Lots of area lights and reflective surfaces slowed
this down, but if I was using my old iMac 266 Mhz from 10 years ago I'd probably
still be on the first frame :\
Enjoy...
--
Dan Byers
roadkillpuppy.com (formerly dbdoodles.net, formerly goofygraffix.com)
Post a reply to this message
Attachments:
Download 'a0064.png' (1503 KB)
Preview of image 'a0064.png'
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"Dan Byers" <goofygraffix_at_geemail_dot_com> wrote:
>
> YouTube
> https://youtu.be/9X_lazspT10
>
> Instagram
> https://www.instagram.com/p/BNdRfGQDpWB/
>
> It loops forever and ever, so if you want to wind down your phone's battery...
Just now got back to this. Tried on my phone and wouldn't play, probably me or
the phone not the links.
Fun to watch continuously from Instagram.
You can ignore me when I say it might be interesting to see semi-transparency
(with refraction!) not just reflection. Especially considering the frame render
time. Just that the nearly hidden silver ball had me wondering if there were
more of those going unseen back there! heh-heh
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On 12/1/2016 4:51 AM, Dan Byers wrote:
>
> Enjoy...
>
>
I did.
It is excellent.
Good job. :)
--
Regards
Stephen
Post a reply to this message
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"omniverse" <omn### [at] charternet> wrote:
> You can ignore me when I say it might be interesting to see semi-transparency
> (with refraction!) not just reflection. Especially considering the frame render
> time. Just that the nearly hidden silver ball had me wondering if there were
> more of those going unseen back there! heh-heh
Yeah, the thought did cross my mind, but as you correctly pointed out the render
times would be measured not in hours but weeks :\
....and as a certifiable old fart, that's probably not a good idea :)
Dan
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Stephen <mca### [at] aolcom> wrote:
> On 12/1/2016 4:51 AM, Dan Byers wrote:
>
> >
> > Enjoy...
> >
>
> >
>
> I did.
> It is excellent.
> Good job. :)
>
> --
>
> Regards
> Stephen
Thank you! Glad you liked it :)
Dan
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On 12/5/2016 4:22 AM, Dan Byers wrote:
> Stephen <mca### [at] aolcom> wrote:
>> On 12/1/2016 4:51 AM, Dan Byers wrote:
>>
>>>
>>> Enjoy...
>>>
>>
>>>
>>
>> I did.
>> It is excellent.
>> Good job. :)
>>
>> --
>>
>> Regards
>> Stephen
>
> Thank you! Glad you liked it :)
>
I did and it makes me think that it is time I did a cyclic animation again.
--
Regards
Stephen
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Nice abstract.
Ian
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[GDS|Entropy] <gdsHYPHENentropyAThotmaolDOTcom> wrote:
> Nice abstract.
>
> Ian
Thank you :D
Dan
Post a reply to this message
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