|
|
|
|
|
|
| |
| |
|
|
From: Thomas de Groot
Subject: Re: Blender to Povray: unofficial version: screenshots
Date: 20 Apr 2014 07:09:17
Message: <5353aadd$1@news.povray.org>
|
|
|
| |
| |
|
|
On 20-4-2014 10:34, LanuHum wrote:
> Blender has the generator of trees.
> On a screenshot of its control, including possibility of animation.
> My task - to transfer it in Povray, using possibilities of Povray.
> For this purpose there are options:
> 1 . To convert a tree in mesh
> 2 . To write down it as sphere_sweep
> 3 . To write down it as blob. Over this option I work. Branches will smoothly
> join
Yes, those are the interesting options indeed. Blobs for foreground
trees and mesh for planting whole forests.
>
> The generator creates leaves, but, not really beautifully.
> Over it we will think.
> :)
>
In interesting option for this would be to generate flat or curved mesh
polygons, uv-mapped with a leaf image map. Alternatively, a polygon in
the form of a leaf, to be textured accordingly.
Thomas
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Thomas de Groot <tho### [at] degrootorg> wrote:
> >
> In interesting option for this would be to generate flat or curved mesh
> polygons, uv-mapped with a leaf image map. Alternatively, a polygon in
> the form of a leaf, to be textured accordingly.
>
> Thomas
UV texturing in Blender allows to create the massif of leaves.
For this purpose it is necessary to make necessary manipulations.
To create UV, it is necessary to create rectangle leaves
Having allocated leaves it is necessary to pass into an editing mode.
Then, having allocated everything (is by default allocated) to make unwrap
\follow active quads
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Addon L-system:
Post a reply to this message
Attachments:
Download 'lsystem.blend.jpg' (371 KB)
Preview of image 'lsystem.blend.jpg'
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Blobs:
Post a reply to this message
Attachments:
Download 'blov_wire.jpg' (238 KB)
Preview of image 'blov_wire.jpg'
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Round_wire:
Post a reply to this message
Attachments:
Download 'cylinder_wire.jpg' (240 KB)
Preview of image 'cylinder_wire.jpg'
|
|
| |
| |
|
|
|
|
| |
| |
|
|
New addon: add tree with smoothing branch
Post a reply to this message
Attachments:
Download 'new_tree.jpg' (203 KB)
Preview of image 'new_tree.jpg'
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Thank you, developers!
Post a reply to this message
Attachments:
Download 'wire_too.jpg' (267 KB)
Preview of image 'wire_too.jpg'
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Tomorrow I will be played with a set of materials for this purpose
Post a reply to this message
Attachments:
Download 'blob_wire1.blend.jpg' (408 KB)
Preview of image 'blob_wire1.blend.jpg'
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Lathe. Bezier type
Post a reply to this message
Attachments:
Download 'latheinblender.jpg' (259 KB)
Preview of image 'latheinblender.jpg'
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Development: Blender, OSL for Povray.
Animation of a form of a surface:
Post a reply to this message
Attachments:
Download 'osl_node.blend.jpg' (314 KB)
Preview of image 'osl_node.blend.jpg'
|
|
| |
| |
|
|
|
|
| |