POV-Ray : Newsgroups : povray.binaries.images : HDR Bathroom WIP 1 Server Time
16 Nov 2024 02:26:03 EST (-0500)
  HDR Bathroom WIP 1 (Message 1 to 3 of 3)  
From: sooperFoX
Subject: HDR Bathroom WIP 1
Date: 15 Sep 2007 22:55:00
Message: <web.46ec9a4dccf5f262943b35b60@news.povray.org>
Hi all,

Long time reader and admirer, first time poster (I think? It's been too long
since my last trace).

Anyway, here is a render of an 'anti-perspirant' can that I plan on using
for a scene based on my own bathroom. It is based on a popular men's
deodorant in Australia.

The can is modeled 100% with CSG and lit using Paul Debevec's kitchen light
probe (until I model the bathroom!) and rendered with MegaPov 1.21.

I tried using focal blur instead of method 2 antialiasing but I still kept
getting really bright pixels (because of the HDR lighting reflections) and
even using MegaPov's Clip_Colors() macro did not get rid of them. Am I
doing something wrong? Sure, I get really, *really* nice results using +am2
but it just takes so long..

Rendered +w1280 +h1024 +a0.0 +am2 took 6 hours and 30 minutes on a Core2 Duo
2.4GHz (but MegaPov only uses 1 core).


Comments / suggestions? Cheers!

- sooperFoX
a.k.a. Chris
a.k.a. Radiosity junkie ;-)


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Attachments:
Download 'bathroom-03.jpg' (57 KB)

Preview of image 'bathroom-03.jpg'
bathroom-03.jpg


 

From: Alain
Subject: Re: HDR Bathroom WIP 1
Date: 15 Sep 2007 23:03:24
Message: <46ec9cfc@news.povray.org>
sooperFoX nous apporta ses lumieres en ce 2007/09/15 22:51:
> Hi all,
> 
> Long time reader and admirer, first time poster (I think? It's been too long
> since my last trace).
> 
> Anyway, here is a render of an 'anti-perspirant' can that I plan on using
> for a scene based on my own bathroom. It is based on a popular men's
> deodorant in Australia.
> 
> The can is modeled 100% with CSG and lit using Paul Debevec's kitchen light
> probe (until I model the bathroom!) and rendered with MegaPov 1.21.
> 
> I tried using focal blur instead of method 2 antialiasing but I still kept
> getting really bright pixels (because of the HDR lighting reflections) and
> even using MegaPov's Clip_Colors() macro did not get rid of them. Am I
> doing something wrong? Sure, I get really, *really* nice results using +am2
> but it just takes so long..
> 
> Rendered +w1280 +h1024 +a0.0 +am2 took 6 hours and 30 minutes on a Core2 Duo
> 2.4GHz (but MegaPov only uses 1 core).
> 
> 
> Comments / suggestions? Cheers!
> 
> - sooperFoX
> a.k.a. Chris
> a.k.a. Radiosity junkie ;-)
> 
> 
> ------------------------------------------------------------------------
> 
The bright pixels are not a problem in this case, they make for a very good 
brushed metal aspect.

-- 
Alain
-------------------------------------------------
As far as we know, our computer has never had an undetected error.


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From: Kenneth
Subject: Re: HDR Bathroom WIP 1
Date: 21 Sep 2007 02:15:00
Message: <web.46f3612f2b8feec132a3ba970@news.povray.org>
"sooperFoX" <soo### [at] yahoocom> wrote:

>
> Anyway, here is a render of an 'anti-perspirant' can that I plan on using
> for a scene based on my own bathroom. It is based on a popular men's
> deodorant in Australia.
>

Looks good to me as-is, especially the micro-normals.  Nice graphic design,
too.

KW


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