Hi all,
Long time reader and admirer, first time poster (I think? It's been too long
since my last trace).
Anyway, here is a render of an 'anti-perspirant' can that I plan on using
for a scene based on my own bathroom. It is based on a popular men's
deodorant in Australia.
The can is modeled 100% with CSG and lit using Paul Debevec's kitchen light
probe (until I model the bathroom!) and rendered with MegaPov 1.21.
I tried using focal blur instead of method 2 antialiasing but I still kept
getting really bright pixels (because of the HDR lighting reflections) and
even using MegaPov's Clip_Colors() macro did not get rid of them. Am I
doing something wrong? Sure, I get really, *really* nice results using +am2
but it just takes so long..
Rendered +w1280 +h1024 +a0.0 +am2 took 6 hours and 30 minutes on a Core2 Duo
2.4GHz (but MegaPov only uses 1 core).
Comments / suggestions? Cheers!
- sooperFoX
a.k.a. Chris
a.k.a. Radiosity junkie ;-)
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