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sooperFoX nous apporta ses lumieres en ce 2007/09/15 22:51:
> Hi all,
>
> Long time reader and admirer, first time poster (I think? It's been too long
> since my last trace).
>
> Anyway, here is a render of an 'anti-perspirant' can that I plan on using
> for a scene based on my own bathroom. It is based on a popular men's
> deodorant in Australia.
>
> The can is modeled 100% with CSG and lit using Paul Debevec's kitchen light
> probe (until I model the bathroom!) and rendered with MegaPov 1.21.
>
> I tried using focal blur instead of method 2 antialiasing but I still kept
> getting really bright pixels (because of the HDR lighting reflections) and
> even using MegaPov's Clip_Colors() macro did not get rid of them. Am I
> doing something wrong? Sure, I get really, *really* nice results using +am2
> but it just takes so long..
>
> Rendered +w1280 +h1024 +a0.0 +am2 took 6 hours and 30 minutes on a Core2 Duo
> 2.4GHz (but MegaPov only uses 1 core).
>
>
> Comments / suggestions? Cheers!
>
> - sooperFoX
> a.k.a. Chris
> a.k.a. Radiosity junkie ;-)
>
>
> ------------------------------------------------------------------------
>
The bright pixels are not a problem in this case, they make for a very good
brushed metal aspect.
--
Alain
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As far as we know, our computer has never had an undetected error.
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