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From: andrel
Subject: Re: Artists - 3d painting (WIP)
Date: 18 May 2013 06:49:59
Message: <51975CD5.3070604@gmail.com>
On 18-5-2013 0:12, Nekar Xenos wrote:
> On Mon, 13 May 2013 07:31:39 +0200, Nekar Xenos <nek### [at] gmailcom>
> wrote:
>
> Almost there, but there is not enough paint on the figures and too much
> on the background.
> Next I will to specify different paint methods for different objects.
> And change the lighting.
>
Has anyone already suggested making a (cross-eyed) stereo-pair?

-- 
Women are the canaries of science. When they are underrepresented
it is a strong indication that non-scientific factors play a role
and the concentration of incorruptible scientists is also too low


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From: MichaelJF
Subject: Re: Artists - 3d painting (WIP)
Date: 18 May 2013 12:25:00
Message: <web.5197aa67544d69f86a9b72610@news.povray.org>
Sean Day <s.d### [at] uelacuk> wrote:
>
> I think an L-system would work well for growing the moss plants
> themselves not so sure about using it for positioning them on the rocks
> though. Still could be worth investigating.

I think this is possible with an L-System. You need an L-System which is open
and has random rules at least. Then you can introduce a rule which replaces a
stem-segment with the same stem-segment and a new bud with an open parameter.
Within the processing of the open parameters you introduce a second random rule
which find a free place at the rocks e.g. by trace and place the bud there, or
just place a new branch at the existing stem.

This should be possible with the L-System I used for growing plants to light
(http://news.povray.org/povray.binaries.animations/thread/%3Cweb.5105b31b81d10535153a49f10%40news.povray.org%3E/).
The source to that is in the p.b.s-f. But one must spend some more effort into
the modelling of the plants...

Best regards,
Michael


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From: Nekar Xenos
Subject: Re: Artists - 3d painting (WIP)
Date: 21 May 2013 15:14:38
Message: <op.wxf7qmljufxv4h@xena>
On Sat, 18 May 2013 12:49:57 +0200, andrel <byt### [at] gmailcom> wrote:

> On 18-5-2013 0:12, Nekar Xenos wrote:
>> On Mon, 13 May 2013 07:31:39 +0200, Nekar Xenos <nek### [at] gmailcom>
>> wrote:
>>
>> Almost there, but there is not enough paint on the figures and too much
>> on the background.
>> Next I will to specify different paint methods for different objects.
>> And change the lighting.
>>
> Has anyone already suggested making a (cross-eyed) stereo-pair?
>
That's an idea. I only have a method for a (wide-eyed?) stereo-pair  
though. Do you have any code, or do you do it with separate renders?

-- 
-Nekar Xenos-


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From: Nekar Xenos
Subject: Re: Artists - 3d painting (WIP)
Date: 21 May 2013 15:38:45
Message: <op.wxf7z3qwufxv4h@xena>
Here are some more renders.

The "grin" in #19 is purely by accident :D

-- 
-Nekar Xenos-


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Attachments:
Download 'artists---copy-(22).jpg' (356 KB) Download 'artists---copy-(19).jpg' (292 KB)

Preview of image 'artists---copy-(22).jpg'
artists---copy-(22).jpg

Preview of image 'artists---copy-(19).jpg'
artists---copy-(19).jpg


 

From: Alain
Subject: Re: Artists - 3d painting (WIP)
Date: 21 May 2013 19:15:35
Message: <519c0017$1@news.povray.org>

> On Sat, 18 May 2013 12:49:57 +0200, andrel <byt### [at] gmailcom> wrote:
>
>> On 18-5-2013 0:12, Nekar Xenos wrote:
>>> On Mon, 13 May 2013 07:31:39 +0200, Nekar Xenos <nek### [at] gmailcom>
>>> wrote:
>>>
>>> Almost there, but there is not enough paint on the figures and too much
>>> on the background.
>>> Next I will to specify different paint methods for different objects.
>>> And change the lighting.
>>>
>> Has anyone already suggested making a (cross-eyed) stereo-pair?
>>
> That's an idea. I only have a method for a (wide-eyed?) stereo-pair
> though. Do you have any code, or do you do it with separate renders?
>

You only need to reverse the positions of each parts. If you have a 
parameter for the eyes separation or parallaxe, just negate it.


Alain


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From: Nekar Xenos
Subject: Re: Artists - 3d painting (WIP)
Date: 21 May 2013 23:35:04
Message: <op.wxguwoa2ufxv4h@xena>
On Wed, 22 May 2013 01:15:40 +0200, Alain <kua### [at] videotronca> wrote:

>>> Has anyone already suggested making a (cross-eyed) stereo-pair?
>>>
>> That's an idea. I only have a method for a (wide-eyed?) stereo-pair
>> though. Do you have any code, or do you do it with separate renders?
>>
>
> You only need to reverse the positions of each parts. If you have a  
> parameter for the eyes separation or parallaxe, just negate it.
>
Unfortunately that wont work for my method. My method is simply a camera  
with a repeated spherical warp normal - one for each eye. so it's not  
physically correct, it just works in one render :)

Can you give me an example of how to do this? ATM the only other method I  
can think of is two renders stitched together in Photoshop.

> Alain


-- 
-Nekar Xenos-


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From: Shay
Subject: Re: Artists - 3d painting (WIP)
Date: 23 May 2013 17:56:04
Message: <519e9074@news.povray.org>
Another easy fit for a sedimentation entry into the "Elements of Geology" 
tc-rtc round.

 -Shay

"Nekar Xenos" <nek### [at] gmailcom> wrote in message 
news:op.ww0ca1h3ufxv4h@xena...
> I am working on making the paint macro able to use eval_pigment() instead
> of declaring a colour beforehand. Now I am able to render a complete scene
> this way. I first make a normal render of the scene without paint. Then I
> #declare that image as an image map on a z-plane so that it fits nicely in
> front of the scene, using it only to trace the colours. then I use the
> same direction vector to trace onto the scene and this is what I got.
>
> Comments and suggestions welcome.
> -- 
> -Nekar Xenos-


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From: Nekar Xenos
Subject: Re: Artists - 3d painting (WIP)
Date: 25 May 2013 16:19:15
Message: <op.wxnpd8zqufxv4h@xena>
On Thu, 23 May 2013 23:55:59 +0200, Shay <non### [at] nonecom> wrote:

> Another easy fit for a sedimentation entry into the "Elements of  
> Geology" tc-rtc round.
>
>  -Shay

I don't get it.
How?

-- 
-Nekar Xenos-


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From: Shay
Subject: Re: Artists - 3d painting (WIP)
Date: 25 May 2013 19:52:21
Message: <51a14eb5$1@news.povray.org>
"Nekar Xenos" <nek### [at] gmailcom> wrote in message 
news:op.wxnpd8zqufxv4h@xena...
> On Thu, 23 May 2013 23:55:59 +0200, Shay <non### [at] nonecom> wrote:
>
>> Another easy fit for a sedimentation entry into the "Elements of 
>> Geology" tc-rtc round.
>>
>>  -Shay
>
> I don't get it.
> How?
>
> -- 
> -Nekar Xenos-

Among the headings in Chapter IV:

* Chemical and Mechanical Deposits.
* Cementing together of Particles.
* Hardening by Exposure to Air.
* Mineralization of Organic Remains.
* Impressions and Casts: how formed.

 -Shay


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From: Nekar Xenos
Subject: Re: Artists - 3d painting (WIP)
Date: 6 Jun 2013 00:15:30
Message: <op.wx8orpyoufxv4h@xena>
Technique update: brush strokes added.


Comments welcome.

-- 
-Nekar Xenos-


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Attachments:
Download 'artists---copy-(30).jpg' (445 KB)

Preview of image 'artists---copy-(30).jpg'
artists---copy-(30).jpg


 

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