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On Wed, 22 May 2013 01:15:40 +0200, Alain <kua### [at] videotron ca> wrote:
>>> Has anyone already suggested making a (cross-eyed) stereo-pair?
>>>
>> That's an idea. I only have a method for a (wide-eyed?) stereo-pair
>> though. Do you have any code, or do you do it with separate renders?
>>
>
> You only need to reverse the positions of each parts. If you have a
> parameter for the eyes separation or parallaxe, just negate it.
>
Unfortunately that wont work for my method. My method is simply a camera
with a repeated spherical warp normal - one for each eye. so it's not
physically correct, it just works in one render :)
Can you give me an example of how to do this? ATM the only other method I
can think of is two renders stitched together in Photoshop.
> Alain
--
-Nekar Xenos-
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