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From: Thomas de Groot
Subject: Cloud Shells by Mick Hazelgrove - made easy
Date: 31 Oct 2020 12:48:12
Message: <5f9d954c@news.povray.org>
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My version of Mick's Cloud Shells got so cluttered up with additions,
substractions, etc, that I took the opportunity to clean it up thoroughly.
What do you think? Could I post the scene file in p.b.utilities for
general use by all interested, like I did with Lawnmaker? I have clearly
stated the original author(s) so I suppose this should not be an issue.
--
Thomas
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Attachments:
Download 'mh_cloudshell_test.png' (371 KB)
Preview of image 'mh_cloudshell_test.png'
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Thomas de Groot <tho### [at] degrootorg> wrote:
> My version of Mick's Cloud Shells got so cluttered up with additions,
> substractions, etc, that I took the opportunity to clean it up thoroughly.
You're quite the endurance runner. :)
> What do you think? Could I post the scene file in p.b.utilities for
> general use by all interested, like I did with Lawnmaker? I have clearly
> stated the original author(s) so I suppose this should not be an issue.
Yeah - if I can apply that vortex function to those clouds, that would be
awesome. Might need to throw in a bit of good lightning....
Post a reply to this message
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From: Thomas de Groot
Subject: Re: Cloud Shells by Mick Hazelgrove - made easy
Date: 1 Nov 2020 03:04:37
Message: <5f9e6c15$1@news.povray.org>
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Op 31/10/2020 om 21:23 schreef Bald Eagle:
> Thomas de Groot <tho### [at] degrootorg> wrote:
>> My version of Mick's Cloud Shells got so cluttered up with additions,
>> substractions, etc, that I took the opportunity to clean it up thoroughly.
>
> You're quite the endurance runner. :)
>
>> What do you think? Could I post the scene file in p.b.utilities for
>> general use by all interested, like I did with Lawnmaker? I have clearly
>> stated the original author(s) so I suppose this should not be an issue.
>
> Yeah - if I can apply that vortex function to those clouds, that would be
> awesome. Might need to throw in a bit of good lightning....
>
>
>
Done. The scene file with macro can be found in p.b.utilities.
In the meantime, I found a copy of the original code (for POV version
3.5 and/or 3.6). If someone is interested I shall post it there too.
--
Thomas
Post a reply to this message
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> What do you think? Could I post the scene file in p.b.utilities for
> general use by all interested, like I did with Lawnmaker?
Sure, these clouds look nice enough to find their users for sure!
Thank you again :-)
Thomas de Groot <tho### [at] degrootorg> wrote:
> My version of Mick's Cloud Shells got so cluttered up with additions,
> substractions, etc, that I took the opportunity to clean it up thoroughly.
>
> What do you think? Could I post the scene file in p.b.utilities for
> general use by all interested, like I did with Lawnmaker? I have clearly
> stated the original author(s) so I suppose this should not be an issue.
>
> --
> Thomas
Post a reply to this message
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From: Thomas de Groot
Subject: Re: Cloud Shells by Mick Hazelgrove - made easy - version 2
Date: 15 Nov 2020 02:45:59
Message: <5fb0dcb7@news.povray.org>
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Version 2 is now available on povray.binaries.utilities.
--
Thomas
Post a reply to this message
Attachments:
Download 'mh_cloudshell_v2.png' (260 KB)
Preview of image 'mh_cloudshell_v2.png'
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