POV-Ray : Newsgroups : povray.binaries.images : Cloud Shells by Mick Hazelgrove - made easy : Re: Cloud Shells by Mick Hazelgrove - made easy Server Time
18 Apr 2024 21:33:06 EDT (-0400)
  Re: Cloud Shells by Mick Hazelgrove - made easy  
From: Thomas de Groot
Date: 1 Nov 2020 03:04:37
Message: <5f9e6c15$1@news.povray.org>
Op 31/10/2020 om 21:23 schreef Bald Eagle:
> Thomas de Groot <tho### [at] degrootorg> wrote:
>> My version of Mick's Cloud Shells got so cluttered up with additions,
>> substractions, etc, that I took the opportunity to clean it up thoroughly.
> 
> You're quite the endurance runner.   :)
> 
>> What do you think? Could I post the scene file in p.b.utilities for
>> general use by all interested, like I did with Lawnmaker? I have clearly
>> stated the original author(s) so I suppose this should not be an issue.
> 
> Yeah - if I can apply that vortex function to those clouds, that would be
> awesome.    Might need to throw in a bit of good lightning....
> 
> 
> 

Done. The scene file with macro can be found in p.b.utilities.

In the meantime, I found a copy of the original code (for POV version 
3.5 and/or 3.6). If someone is interested I shall post it there too.

-- 
Thomas


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