POV-Ray : Newsgroups : povray.binaries.images : Cloud Shells by Mick Hazelgrove - made easy Server Time: 28 Nov 2020 14:38:46 GMT
  Cloud Shells by Mick Hazelgrove - made easy (Message 1 to 5 of 5)  
From: Thomas de Groot
Subject: Cloud Shells by Mick Hazelgrove - made easy
Date: 31 Oct 2020 16:48:12
Message: <5f9d954c@news.povray.org>
My version of Mick's Cloud Shells got so cluttered up with additions, 
substractions, etc, that I took the opportunity to clean it up thoroughly.

What do you think? Could I post the scene file in p.b.utilities for 
general use by all interested, like I did with Lawnmaker? I have clearly 
stated the original author(s) so I suppose this should not be an issue.

-- 
Thomas


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mh_cloudshell_test.png


 

From: Bald Eagle
Subject: Re: Cloud Shells by Mick Hazelgrove - made easy
Date: 31 Oct 2020 20:25:11
Message: <web.5f9dc7bde3a00f451f9dae300@news.povray.org>
Thomas de Groot <tho### [at] degrootorg> wrote:
> My version of Mick's Cloud Shells got so cluttered up with additions,
> substractions, etc, that I took the opportunity to clean it up thoroughly.

You're quite the endurance runner.   :)

> What do you think? Could I post the scene file in p.b.utilities for
> general use by all interested, like I did with Lawnmaker? I have clearly
> stated the original author(s) so I suppose this should not be an issue.

Yeah - if I can apply that vortex function to those clouds, that would be
awesome.    Might need to throw in a bit of good lightning....


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From: Thomas de Groot
Subject: Re: Cloud Shells by Mick Hazelgrove - made easy
Date: 1 Nov 2020 08:04:37
Message: <5f9e6c15$1@news.povray.org>
Op 31/10/2020 om 21:23 schreef Bald Eagle:
> Thomas de Groot <tho### [at] degrootorg> wrote:
>> My version of Mick's Cloud Shells got so cluttered up with additions,
>> substractions, etc, that I took the opportunity to clean it up thoroughly.
> 
> You're quite the endurance runner.   :)
> 
>> What do you think? Could I post the scene file in p.b.utilities for
>> general use by all interested, like I did with Lawnmaker? I have clearly
>> stated the original author(s) so I suppose this should not be an issue.
> 
> Yeah - if I can apply that vortex function to those clouds, that would be
> awesome.    Might need to throw in a bit of good lightning....
> 
> 
> 

Done. The scene file with macro can be found in p.b.utilities.

In the meantime, I found a copy of the original code (for POV version 
3.5 and/or 3.6). If someone is interested I shall post it there too.

-- 
Thomas


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From: BayashiPascal
Subject: Re: Cloud Shells by Mick Hazelgrove - made easy
Date: 7 Nov 2020 07:45:00
Message: <web.5fa64fc8e3a00f45dfdf9a980@news.povray.org>
> What do you think? Could I post the scene file in p.b.utilities for
> general use by all interested, like I did with Lawnmaker?

Sure, these clouds look nice enough to find their users for sure!
Thank you again :-)


Thomas de Groot <tho### [at] degrootorg> wrote:
> My version of Mick's Cloud Shells got so cluttered up with additions,
> substractions, etc, that I took the opportunity to clean it up thoroughly.
>
> What do you think? Could I post the scene file in p.b.utilities for
> general use by all interested, like I did with Lawnmaker? I have clearly
> stated the original author(s) so I suppose this should not be an issue.
>
> --
> Thomas


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From: Thomas de Groot
Subject: Re: Cloud Shells by Mick Hazelgrove - made easy - version 2
Date: 15 Nov 2020 07:45:59
Message: <5fb0dcb7@news.povray.org>
Version 2 is now available on povray.binaries.utilities.

-- 
Thomas


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mh_cloudshell_v2.png


 

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