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29 Apr 2024 14:43:35 EDT (-0400)
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From: Hj  Malthaner
Subject: Re: Mining operations in a new future world
Date: 1 Jan 2021 15:49:20
Message: <5fef8ad0@news.povray.org>
On 5/9/19 10:22 PM, Hj. Malthaner wrote:
> I had the idea to make a scene of a spaceship, landed on some alien 
> planet, with machinery around performing mining operations.

It's been a while. I felt stuck with the scene, worked on other things, 
but recently came back and tried to improve it. Many small steps, much 
trial and error, but I think this is good enough to be called the final 
version now.

https://www.deviantart.com/antarasol/art/Azurite-Surface-Mining-864445059

-- 
Some of my PovRay works:
https://www.deviantart.com/antarasol/gallery/42758766/3D


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From: Thomas de Groot
Subject: Re: Mining operations in a new future world
Date: 2 Jan 2021 02:30:03
Message: <5ff020fb$1@news.povray.org>
Op 01/01/2021 om 21:49 schreef Hj. Malthaner:
> On 5/9/19 10:22 PM, Hj. Malthaner wrote:
>> I had the idea to make a scene of a spaceship, landed on some alien 
>> planet, with machinery around performing mining operations.
> 
> It's been a while. I felt stuck with the scene, worked on other things, 
> but recently came back and tried to improve it. Many small steps, much 
> trial and error, but I think this is good enough to be called the final 
> version now.
> 
> https://www.deviantart.com/antarasol/art/Azurite-Surface-Mining-864445059
> 

Yes, a nice one indeed. If I may give a comment: what I miss is a 
suggestion of atmosphere. There is the exhaust of the mother ship and 
there is a zeppelin, but the planet seems strangely bare of air. To 
remain simple, a bit of ground fog would already help a lot; if you feel 
ready for the challenge, a (thin) media would be great. It would give 
that atmospheric haze with dimmer horizons which would also give depth 
to the landscape.

Happy New Year!

-- 
Thomas


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From: Hj  Malthaner
Subject: Re: Mining operations in a new future world
Date: 2 Jan 2021 13:55:05
Message: <5ff0c189$1@news.povray.org>
On 1/2/21 8:30 AM, Thomas de Groot wrote:
> Op 01/01/2021 om 21:49 schreef Hj. Malthaner:
>> On 5/9/19 10:22 PM, Hj. Malthaner wrote:
>>> I had the idea to make a scene of a spaceship, landed on some alien 
>>> planet, with machinery around performing mining operations.
>>
>> Many small 
>> steps, much trial and error, but I think this is good enough to be 
>> called the final version now.
>>
>> https://www.deviantart.com/antarasol/art/Azurite-Surface-Mining-864445059
>>
> 
> Yes, a nice one indeed. If I may give a comment: what I miss is a 
> suggestion of atmosphere. There is the exhaust of the mother ship and 
> there is a zeppelin, but the planet seems strangely bare of air. To 
> remain simple, a bit of ground fog would already help a lot; if you feel 
> ready for the challenge, a (thin) media would be great. It would give 
> that atmospheric haze with dimmer horizons which would also give depth 
> to the landscape.
> 
> Happy New Year!

Thanks and happy new year as well!

I had been using the fog feature in the early versions, but it seemed to 
cause troubles with radiosity and light coming from the sky sphere, so I 
removed it. But you are right, a media should work fine. So far the time 
for tracing the scene is moderate, I could try and see how it works. The 
planet isn't supposed to have a lot of atmosphere but some dust and haze 
surely would help to give an impression of depth.

The zeppelin was kinda artistic freedom, wouldn't work well in a thin 
atmosphere I think. But NASA actually suggested evacuated zeppelins for 
Mars exploration.

-- 
Some of my PovRay works:
https://www.deviantart.com/antarasol/gallery/42758766/3D


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From: Hj  Malthaner
Subject: Re: Mining operations in a new future world
Date: 2 Jan 2021 13:59:47
Message: <5ff0c2a3@news.povray.org>
On 7/18/19 4:06 PM, Sven Littkowski wrote:
> The ship designs show similarities to those 1960s spaceships from the 
> Perry Rhodan universe.

Perry Rhoday was likely my first contact with science fiction and very 
certainly defined my views on how science fiction should be. So, even 
that I didn't intend any references in this scene, it seems the 
influence is still there :)

> But indeed, off-world mining is indeed a very interesting topic. For 
> some time to come, mining equipment will still look similar to the one 
> you depicted in your artwork, and what we have today.

That's good to hear that I didn't stretch imagination too much here.

> I believe, the fusion 
> technology can be used for energy production, but with changed 
> parameters also for creation of resources.

Since we were talking about the Perry Rhodan universe already, I can 
confirm that fusion was used there as a means to produce all heavier 
elements from hydrogen and helium. Not one of the cheap or easy means, 
but some of the techno-crazy installations had such converters.

-- 
Some of my PovRay works:
https://www.deviantart.com/antarasol/gallery/42758766/3D


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From: Hj  Malthaner
Subject: Re: Mining operations in a new future world
Date: 2 Jan 2021 15:52:45
Message: <5ff0dd1d@news.povray.org>
On 1/2/21 8:30 AM, Thomas de Groot wrote:

> Yes, a nice one indeed. If I may give a comment: what I miss is a 
> suggestion of atmosphere. There is the exhaust of the mother ship and 
> there is a zeppelin, but the planet seems strangely bare of air. To 
> remain simple, a bit of ground fog would already help a lot; if you feel 
> ready for the challenge, a (thin) media would be great. It would give 
> that atmospheric haze with dimmer horizons which would also give depth 
> to the landscape.

That was a good suggestion, thank you! As mentioned, fog didn't work so 
well, but a spherical media did. I've only added a very little haze, but 
it seems to improve the balance of the scene a lot. Render times 
doubled, but I can live with that. Thanks again!

-- 
Some of my PovRay works:
https://www.deviantart.com/antarasol/gallery/42758766/3D


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From: Hj  Malthaner
Subject: Re: Mining operations in a new future world
Date: 2 Jan 2021 15:55:44
Message: <5ff0ddd0$1@news.povray.org>
On 5/13/19 6:23 PM, Leroy wrote:
> "Hj. Malthaner" <han### [at] nospamgmxde> wrote:
>> I had the idea to make a scene of a spaceship, landed on some alien
>> planet, with machinery around performing mining operations.

> Great work. 

Thanks!

 > The only question I have can you animate this scene?

In theory yes. It'll be very complicated to deduce all motions from a 
single clock value by formulas. The game breaker are most likely the 
render times. So actually, no.

-- 
Some of my PovRay works:
https://www.deviantart.com/antarasol/gallery/42758766/3D


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From: Alain Martel
Subject: Re: Mining operations in a new future world
Date: 3 Jan 2021 11:57:40
Message: <5ff1f784$1@news.povray.org>
Le 2021-01-02 à 15:52, Hj. Malthaner a écrit :
> On 1/2/21 8:30 AM, Thomas de Groot wrote:
> 
>> Yes, a nice one indeed. If I may give a comment: what I miss is a 
>> suggestion of atmosphere. There is the exhaust of the mother ship and 
>> there is a zeppelin, but the planet seems strangely bare of air. To 
>> remain simple, a bit of ground fog would already help a lot; if you 
>> feel ready for the challenge, a (thin) media would be great. It would 
>> give that atmospheric haze with dimmer horizons which would also give 
>> depth to the landscape.
> 
> That was a good suggestion, thank you! As mentioned, fog didn't work so 
> well, but a spherical media did. I've only added a very little haze, but 
> it seems to improve the balance of the scene a lot. Render times 
> doubled, but I can live with that. Thanks again!
> 

Yes, better.
That dust cloud around the digger's wheel is a nice touch. It show that 
work is underway.

Alain


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From: Paolo Gibellini
Subject: Re: Mining operations in a new future world
Date: 11 Jan 2021 06:29:39
Message: <5ffc36a3$1@news.povray.org>
Hj. Malthaner wrote on 02/01/2021 21:52:
> On 1/2/21 8:30 AM, Thomas de Groot wrote:
> 
>> Yes, a nice one indeed. If I may give a comment: what I miss is a 
>> suggestion of atmosphere. There is the exhaust of the mother ship and 
>> there is a zeppelin, but the planet seems strangely bare of air. To 
>> remain simple, a bit of ground fog would already help a lot; if you 
>> feel ready for the challenge, a (thin) media would be great. It would 
>> give that atmospheric haze with dimmer horizons which would also give 
>> depth to the landscape.
> 
> That was a good suggestion, thank you! As mentioned, fog didn't work so 
> well, but a spherical media did. I've only added a very little haze, but 
> it seems to improve the balance of the scene a lot. Render times 
> doubled, but I can live with that. Thanks again!
> 

A nice scene even in the night version.
Paolo


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