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I usually make several states of my work. This time, I revisited my
entry for the March 2011 Challenge of the TC-RTC:
http://tc-rtc.ideasintoreality.co.uk/imagenewdisplay/stills/index325.html
Some minor changes and additions and a render performed with UberPOV
(stochastic aa) instead of Megapov in the original. All in all, render
time was in excess of 48 hours.
In a few years time I probably shall render the next state. ;-)
--
Thomas
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Attachments:
Download 'paris la nuit_2018_sig.jpg' (234 KB)
Preview of image 'paris la nuit_2018_sig.jpg'
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On 20/08/2018 08:24, Thomas de Groot wrote:
> I usually make several states of my work. This time, I revisited my
> entry for the March 2011 Challenge of the TC-RTC:
>
> http://tc-rtc.ideasintoreality.co.uk/imagenewdisplay/stills/index325.html
>
> Some minor changes and additions and a render performed with UberPOV
> (stochastic aa) instead of Megapov in the original. All in all, render
> time was in excess of 48 hours.
>
> In a few years time I probably shall render the next state. ;-)
>
SCNR
https://imgur.com/oSL6pCA
--
Regards
Stephen
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On 20/08/2018 08:24, Thomas de Groot wrote:
> I usually make several states of my work. This time, I revisited my
> entry for the March 2011 Challenge of the TC-RTC:
>
> http://tc-rtc.ideasintoreality.co.uk/imagenewdisplay/stills/index325.html
>
> Some minor changes and additions and a render performed with UberPOV
> (stochastic aa) instead of Megapov in the original. All in all, render
> time was in excess of 48 hours.
>
> In a few years time I probably shall render the next state. ;-)
>
I like the change in illumination around Cathy. I am not too sure about
the bloom around the street lamps. The pattern does not reflect the mist
at ground level.Also, I seem to remember that the bloom was centred just
in front of the lamp. It has been a long time since I have been out in a
night like that. :)
--
Regards
Stephen
Post a reply to this message
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On 20-8-2018 12:28, Stephen wrote:
> On 20/08/2018 08:24, Thomas de Groot wrote:
>> I usually make several states of my work. This time, I revisited my
>> entry for the March 2011 Challenge of the TC-RTC:
>>
>> http://tc-rtc.ideasintoreality.co.uk/imagenewdisplay/stills/index325.html
>>
>> Some minor changes and additions and a render performed with UberPOV
>> (stochastic aa) instead of Megapov in the original. All in all, render
>> time was in excess of 48 hours.
>>
>> In a few years time I probably shall render the next state. ;-)
>>
>
>
> I like the change in illumination around Cathy. I am not too sure about
> the bloom around the street lamps. The pattern does not reflect the mist
> at ground level.Also, I seem to remember that the bloom was centred just
> in front of the lamp. It has been a long time since I have been out in a
> night like that. :)
>
The bloom came out a bit stronger than I intended, especially in
relation to the street media. I had noted this for the future state. :-)
Render time is so long that I postpone any new version to 2020 at least...
--
Thomas
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On 8/20/2018 7:38 AM, Thomas de Groot wrote:
> The bloom came out a bit stronger than I intended, especially in
> relation to the street media. I had noted this for the future state. :-)
>
> Render time is so long that I postpone any new version to 2020 at least...
>
How many cores does your CPU have, now? Computer GHz have sort of
stagnated, and CPUs with more than 6 cores can cost as much as a typical
PC all by themselves. Also, you may want to wait until mitigations for
Meltdown and Spectre have made it into new CPU architectures.
Mike
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Thomas de Groot <tho### [at] degrootorg> wrote:
> Render time is so long that I postpone any new version to 2020 at least...
Meh. Wait a little while, and you may get it done faster than you think.
http://www.jbis.org.uk/paper.php?p=2006.59.239
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The atmosphere is good. Lighting is usually the most difficult to get right,
especially in scenes like this, with not much light.
Well done Thomas, I could learn a thing or two here.
Cheers
Ton.
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On 20-8-2018 23:33, Mike Horvath wrote:
> On 8/20/2018 7:38 AM, Thomas de Groot wrote:
>> The bloom came out a bit stronger than I intended, especially in
>> relation to the street media. I had noted this for the future state. :-)
>>
>> Render time is so long that I postpone any new version to 2020 at
>> least...
>>
>
> How many cores does your CPU have, now? Computer GHz have sort of
> stagnated, and CPUs with more than 6 cores can cost as much as a typical
> PC all by themselves. Also, you may want to wait until mitigations for
> Meltdown and Spectre have made it into new CPU architectures.
>
Intel i7-2600, 64-bit, 3.40 GHz, 4 cores/8 threads (6 used for the render).
--
Thomas
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On 21-8-2018 0:49, Bald Eagle wrote:
> Thomas de Groot <tho### [at] degrootorg> wrote:
>
>> Render time is so long that I postpone any new version to 2020 at least...
>
> Meh. Wait a little while, and you may get it done faster than you think.
>
> http://www.jbis.org.uk/paper.php?p=2006.59.239
>
>
LOL Yes indeed! However, the main reason is that I become tired of the
scene and want to lay it on the shelf for a while. I am going to print
this version and hang it on my wall. Time for scrutiny has started now.
--
Thomas
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On 21-8-2018 2:28, Ton wrote:
> The atmosphere is good. Lighting is usually the most difficult to get right,
> especially in scenes like this, with not much light.
>
> Well done Thomas, I could learn a thing or two here.
>
> Cheers
> Ton.
>
>
Hartelijk dank!
Initially, the most difficult was to backward engineer from the
photograph. Camera position/orientation, lens characteristics, all that
is unknown from the start. Invaluable help came from the use of Tim
Nikias' Glare macros which allow for a background image in the scene.
That way I could reconstruct more easily perspective and size of the
different street and building elements.
Lighting and media were/are the next pain in my right foot big toe. I am
still not done there although I get gradually closer to what I want.
Patience is the keyword.
Tim Nikias' site can be found here: http://www.nolights.de/index.html
However, I cannot find the Glare macros there anymore. Somebody any
idea? Tim?
--
Thomas
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