POV-Ray : Newsgroups : povray.binaries.images : Vermeer's Cat - part 1 Server Time
1 Jun 2024 17:43:36 EDT (-0400)
  Vermeer's Cat - part 1 (Message 48 to 57 of 77)  
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From: Ive
Subject: Re: Vermeer's Cat - part 4
Date: 15 Oct 2017 09:32:14
Message: <59e3635e$1@news.povray.org>
Am 10/13/2017 um 22:19 schrieb nemesis:
> 
> damn!  that's impressive!
> 
> BTW, nice set of scenes and lovely renderings :)
> 

Thank you.

-Ive


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From: Ive
Subject: Re: Vermeer's Cat - part 1
Date: 15 Oct 2017 09:32:48
Message: <59e36380$1@news.povray.org>
Am 10/12/2017 um 21:18 schrieb Dave Blandston:
> 
> Your work is a masterpiece!
> 
Thanks, Dave.

-Ive


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From: Ive
Subject: Re: Vermeer's Cat - part 1
Date: 15 Oct 2017 09:33:36
Message: <59e363b0@news.povray.org>
Am 10/13/2017 um 7:13 schrieb BayashiPascal:
> Very beautiful, very well done :-)
> 

Thank you.

-Ive


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From: Ive
Subject: Re: Vermeer's Cat - part 1
Date: 15 Oct 2017 09:42:12
Message: <59e365b4$1@news.povray.org>
Am 10/14/2017 um 21:31 schrieb Simon J. Cambridge:
> 
> Beautiful! Really beautiful! I am in awe!
> 

Thank you, Simon.

> That must have taken a good while to create. The posing is spot on. I am
> presuming Blender? If so, how long did it take you to get to grips with? I keep
> threatening myself with taking the plunge but have not yet got around to it.
> (Daunting interface, different way of working, inherent inertia, etc, etc).
> 
I'm using Blender since about 10 years, but I'm still learning, and 
always will - somehow there are new features and possibilities faster 
added than I'm able to get grasp on the existing ones. So, as I've never 
used Blender for rigging and posing (but I'm certain it can be done 
there), I used DAZ-Studio as I'm already familiar with the way it works 
there.
But breaking the pitcher was done with Blender and is one of the new 
things I've learned. As it turns out, it is easy to do and I guess I 
will break a lot more things in the future ;)

> Also, what hardware did you use for the render, and how long did it take?
> 

I had the opportunity to build (and use for myself for a limited time) a 
machine meant for numeric simulations. It's heart is a 
Skylake-generation, 14nm, turbo-clocked Xeon, 20 cores/40 threads with 
192GB DDR4-2666MHz ram. It did run a AVX2 optimized compile of 
Christoph's UberPOV. Each render took between 35-45 hours.
For GI based renders, blurred reflections are a must-have-feature - and 
as *every* object in the scenes uses it, I expected even longer render 
times.
I did prepare a few POV-Ray scenes of mine before-head to be rendered on 
that machine - what else would an old-time POV-Ray user do when he has 
such a beast at his fingertips ;)

-Ive


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From: Stephen
Subject: Re: Vermeer's Cat - part 6
Date: 15 Oct 2017 09:48:21
Message: <59e36725$1@news.povray.org>
On 15/10/2017 14:31, Ive wrote:
> Am 10/11/2017 um 17:29 schrieb Stephen:
>>
>> The tip of that tail is telling me something. :-)
>>
> 
> And BTW thank you for ruining my innocent view of this cat, now I'm 
> seeing her doing nasty gestures all the time ;)
> 
> -Ive
> 

How strange. It just says to me that something has it attention.

Oops! Posted the comment on the wrong image. It should have been on #6.

Whatever must you think of me? ;-)


-- 

Regards
     Stephen


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From: Stephen
Subject: Re: Vermeer's Cat - part 1
Date: 15 Oct 2017 09:52:25
Message: <59e36819$1@news.povray.org>
On 15/10/2017 14:42, Ive wrote:
> 
> I had the opportunity to build (and use for myself for a limited time) a 
> machine meant for numeric simulations. It's heart is a 
> Skylake-generation, 14nm, turbo-clocked Xeon, 20 cores/40 threads with 
> 192GB DDR4-2666MHz ram. It did run a AVX2 optimized compile of 
> Christoph's UberPOV. Each render took between 35-45 hours.
> For GI based renders, blurred reflections are a must-have-feature - and 
> as *every* object in the scenes uses it, I expected even longer render 
> times.
> I did prepare a few POV-Ray scenes of mine before-head to be rendered on 
> that machine - what else would an old-time POV-Ray user do when he has 
> such a beast at his fingertips ;)

<Green with envy> I suppose you didn't even try the standard benchmark?

-- 

Regards
     Stephen


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From: Ive
Subject: Re: Vermeer's Cat - part 1
Date: 15 Oct 2017 10:54:50
Message: <59e376ba$1@news.povray.org>
Am 10/15/2017 um 15:52 schrieb Stephen:
> 
> <Green with envy> 

No need anymore. It's already gone :(

>I suppose you didn't even try the standard benchmark?
> 
No, I didn't. In hindsight maybe I should have - but too late for that.


-Ive


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From: clipka
Subject: Re: Vermeer's Cat - part 8
Date: 15 Oct 2017 12:00:20
Message: <59e38614$1@news.povray.org>
Am 14.10.2017 um 09:14 schrieb Ive:
> Am 10/14/2017 um 8:36 schrieb Thomas de Groot:
>> On 13-10-2017 11:24, And wrote:
>>> Thomas de Groot <tho### [at] degrootorg> wrote:
>>>> On 13-10-2017 7:27, And wrote:
>>>>> Thomas de Groot <tho### [at] degrootorg> wrote:
>>>>>> On 12-10-2017 11:46, Ive wrote:
>>>>>>> "I'm done now ... sleepy ... purr"
>>>>>>>
>>>>>>
>>>>>> Reminds me of the many cats that shared my life over the years... :-)
>>>>>>

>>>>>> Thomas
>>>>>
>>>>> There are two cats in my house, too. But I'm often annoyed with
>>>>> them. Especially
>>>>> one is too clingy.
>>>>>
>>>>
>>>> They all have their own personality, no doubt. They are probably even
>>>> more annoyed with us, stupid humans. ;-)
>>>>

>>>> Thomas
>>>
>>> No, humans are clever than cats. I believe.
>>>
>>
>> That is not what cats think ;-)
>>
> Considering the results of recent elections and votes they might be right.
> 
> -Ive

I think it was Ezra Pounce who wrote,

    When I carefully consider the curious capers of cats
    I am compelled to conclude
    That man is the superior animal.

    When I consider the curious capers of man
    I confess, my friend, I am puzzled

Although I might be mistaken on a word or two...


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From: clipka
Subject: Re: Vermeer's Cat - part 8
Date: 15 Oct 2017 12:06:15
Message: <59e38777$1@news.povray.org>
Am 12.10.2017 um 11:46 schrieb Ive:
> "I'm done now ... sleepy ... purr"
> 

Just one gripe about your cat: In the relaxed pose, we shouldn't be able
to identify the individual digits of its paws (nor should we be able to
see its claws).


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From: Ive
Subject: Vermeer's Room
Date: 16 Oct 2017 07:26:13
Message: <59e49755@news.povray.org>
Here is a view with a wide angle camera into Vermeer's atelier to show 
the setup used for all cat images.
The camera position is within the (hypothetical) doorframe, the (also 
hypothetical) third window is covered by a rug (as I am lazy - and the 
rug was not meant to be seen directly - I didn't bother to drape it with 
more care) to achieve the typical lighting as seen in Vermeer's paintings.
The painting on the left (totally hypothetical) is by Ambrosius 
Bosschaert, another Flemish artist of the Dutch Golden Age.

The sky (and only source of illumination) is one of the free Dutch skies 
from
https://www.dutch360hdr.com/shop/
and the buildings are just billboards created from Vermeer's painting 
"View Of Delft".

-Ive


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