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Footnote to the opening sentences of The Ghul's Chronicles, Volume 3:
Slave Princess of Tark:
[quote]
In these opening sentences the storyteller has not been entirely
accurate. While undeniably true that the Sorcerer King refused to give
his daughter to Gr'hul, for reasons best known to himself, the daughter
herself... Her name? Sandalina. She was young, she was pretty and, above
all, she was volatile. What was a girl to do with a lumbering mountain
of muscles, attractive in its own mountainous way to be sure, but always
on the roads fighting monsters or demons or both, not made for romantic
conversation? And how shy he was and how awkward in her presence! Not at
all the formidable and overwhelming hero she dreamed about in her
private dreams. In truth it should be said that Sandalina had been
rather spoiled by her father, the Sorcerer King. The youngest daughter,
she had lost her mother at a tender age and her father focussed all his
affection on her, refusing her nothing, acknowledging her slightest
whim. A Sorcerer King he might have been but he was helpless when
Sandalina pouted her pretty rose lips. He had given her everything but a
suitable husband...
[/quote]
This scene was an opportunity to extensively use Chris B's BlockWall
macros and to re-use Thomas Luft's Ivy Generator. Otherwise, the usual
use of Poser, Silo, and Poseray.
Thomas
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Attachments:
Download 'the ghuls chronicles_prequel_final.jpg' (267 KB)
Preview of image 'the ghuls chronicles_prequel_final.jpg'
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Thomas de Groot <tho### [at] degrootorg> wrote:
>
> This scene was an opportunity to extensively use Chris B's BlockWall
> macros and to re-use Thomas Luft's Ivy Generator. Otherwise, the usual
> use of Poser, Silo, and Poseray.
>
> Thomas
Hi Thomas,
And very good they look as well, I will have to check out the blockwall macro
have not seen that one before, I assume it does the arches as well?
The wall and Ivy are very good, are the macros easy to use (have not tried them
out). I think the scene needs a bit of dirt added to it though around the edges
of the bricks and maybe the floor bricks look a bit too clean but I suppose this
could be a newly built place.
Cannot workout if the dog is being playful or about to take my leg off ;-)
Sean
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On 14-5-2014 11:51, s.day wrote:
> And very good they look as well, I will have to check out the blockwall macro
> have not seen that one before, I assume it does the arches as well?
You can find the BlockWall macros in the Objects Collection. The arches
have also been built with them. However, the only drawback there is that
the stones are not bevelled. That might also give a problem when viewing
a circular wall or tower from the outside. Afaik, this is not
implemented by the macros [hint to Chris B]
>
> The wall and Ivy are very good, are the macros easy to use (have not tried them
> out). I think the scene needs a bit of dirt added to it though around the edges
> of the bricks and maybe the floor bricks look a bit too clean but I suppose this
> could be a newly built place.
The Ivy Generator needs a bit of understanding where the axis and the
leaf orientations are concerned. I have compiled a little tutorial from
the experiences by me and Jeremy Praay. If you are interested, I shall
post it here.
Some more dirt would be nice indeed. I need to experiment further with
the macros as these things are not treated there and I have to see how
best to do them. I have another scene in mind where I can use the
macros, so that would be the opportunity. First however, I want to
explore the Stair macros, also by Chris B.
>
> Cannot workout if the dog is being playful or about to take my leg off ;-)
Best to keep quite. I am not sure myself either ;-)
Thomas
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"s.day" <s.d### [at] uelacuk> wrote:
> Cannot workout if the dog is being playful or about to take my leg off ;-)
I never take the chance. My grandma had a dog for many years before I learned
it was friendly.
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Thomas de Groot <tho### [at] degrootorg> wrote:
> You can find the BlockWall macros in the Objects Collection. The arches
> have also been built with them. However, the only drawback there is that
> the stones are not bevelled. That might also give a problem when viewing
> a circular wall or tower from the outside. Afaik, this is not
> implemented by the macros [hint to Chris B]
Chris B. has not been heard from for years now. All attempts to contact him
have failed. (Note that questions on p.o-c have gone unanswered since 2010.)
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On 14/05/14 21:13, Cousin Ricky wrote:
> "s.day" <s.d### [at] uelacuk> wrote:
>> Cannot workout if the dog is being playful or about to take my leg off ;-)
>
> I never take the chance. My grandma had a dog for many years before I learned
> it was friendly.
>
>
Good doggy, good doggy. Biccy? Aaarrgh!!!
John ( feeling 'armless)
--
Protect the Earth
It was not given to you by your parents
You hold it in trust for your children
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On 14-5-2014 22:20, Cousin Ricky wrote:
> Chris B. has not been heard from for years now. All attempts to contact him
> have failed. (Note that questions on p.o-c have gone unanswered since 2010.)
>
Yes, I have noticed that :-(
Thomas
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On 15-5-2014 0:28, Doctor John wrote:
> On 14/05/14 21:13, Cousin Ricky wrote:
>> "s.day" <s.d### [at] uelacuk> wrote:
>>> Cannot workout if the dog is being playful or about to take my leg off ;-)
>>
>> I never take the chance. My grandma had a dog for many years before I learned
>> it was friendly.
>>
>>
>
> Good doggy, good doggy. Biccy? Aaarrgh!!!
>
> John ( feeling 'armless)
>
LOL
I remember being attacked by a dog once... not nice.
Thomas
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On 15/05/2014 08:16, Thomas de Groot wrote:
> On 15-5-2014 0:28, Doctor John wrote:
>> On 14/05/14 21:13, Cousin Ricky wrote:
>>> "s.day" <s.d### [at] uelacuk> wrote:
>>>> Cannot workout if the dog is being playful or about to take my leg
>>>> off ;-)
>>>
>>> I never take the chance. My grandma had a dog for many years before
>>> I learned
>>> it was friendly.
>>>
>>>
>>
>> Good doggy, good doggy. Biccy? Aaarrgh!!!
>>
>> John ( feeling 'armless)
>>
> LOL
>
> I remember being attacked by a dog once... not nice.
>
I remember attacking a dog more than once. ;-)
To me the stance, ears and tail look as if it is ready for fun. Bark and
run away. The mouth is the real give away. It the dog was aggressive the
lips would be curled back to show upper and lower teeth, which btw are
really clean.
If the dog thought that you were a challenge then the ears would be
cocked forward paying full attention to what was in front of it.
This is a dog wanting a stick thrown for it. :-D
--
Regards
Stephen
I solemnly promise to kick the next angle, I see.
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On 16-5-2014 13:15, Stephen wrote:
> I remember attacking a dog more than once. ;-)
LOL.
I mostly ignore them. I have had many an occasion for work to come into
farm yards, and the trick was to totally ignore the barking creatures
until the farmer would come out to inspect the visitor :-)
>
> To me the stance, ears and tail look as if it is ready for fun. Bark and
> run away. The mouth is the real give away. It the dog was aggressive the
> lips would be curled back to show upper and lower teeth, which btw are
> really clean.
> If the dog thought that you were a challenge then the ears would be
> cocked forward paying full attention to what was in front of it.
> This is a dog wanting a stick thrown for it. :-D
>
>
Phew...! That's a relieve! I was worried about it attacking the POV
community ;-)
The tail too should tell something I think. Wagging tail against lowered
one.
Thomas
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