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Thomas de Groot <tho### [at] degrootorg> wrote:
> On 18-3-2014 8:09, Stephen wrote:
> > On 17/03/2014 12:17 PM, Thomas de Groot wrote:
> >> For now, this will be the final render. Some minor changes are still
> >> possible but those need more study.
> >>
> >> In the Great Scheme of Things, this is Cathy's World #12.
> >>
> >
> > She is going to be a force to reckon with. If she makes it to
> > adolescence. ;-)
>
> Yes, and somehow, I know she will make it. She is the kind of person
> that survives (an thrives) in difficult situations like the world she
> has to cope with: one of the possible/likely scenarios deriving from our
> own.
>
Of course, or there would be no story. :-)
> >
> > A few comments about pipework.
> > Pipes that width would be supported by a yoke or framework in places
> > along it length. You never rest a flange on a wall or both could be
> > damaged. And as for it disappearing into a wall without a gap. That is
> > okay as they are sometimes packed with flame damping material (cement
> > like material).
>
> I was afraid somebody would come up with that as I secretly also had
> considered the problem and discarded it for the time being out of pure
> laziness ;-)
>
I shall be your conscience. ;-)
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> In the previous image, the pupils are dilated as the light was rather
> poor; If I contract the pupils, this is the result.
>
> Thomas
The eye lids are to human shaped. Cat's eyes are normaly much more
rounded. Normaly, the irises show almost entirely and you see some white
almost all the way around, except some very small gap top and bottom.
Also, I suspect that it's just a dog model morphed to look like a cat.
The cat can elongate itself about 20% from rump to the base of it's
skull. The shoulders are VERY mobile. They can be shifted verticaly at
least 2/3 of the hight of the torso, and moved forward by almost as
much. Both fore and back limbs can be crossed at the elbows or knees and
freedom.
Alain
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> In the previous image, the pupils are dilated as the light was rather
> poor; If I contract the pupils, this is the result.
>
> Thomas
If you search some models (like cat) go to TF3DM.com site, which
supplies free models.
Lionel.
--
Do not judge my words, judge my actions.
---
http://www.avast.com
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From: Thomas de Groot
Subject: Re: Gravity (not the motion picture) -final
Date: 19 Mar 2014 04:24:05
Message: <53295425@news.povray.org>
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On 19-3-2014 1:11, FractRacer wrote:
> If you search some models (like cat) go to TF3DM.com site, which
> supplies free models.
>
Hmm, yes. However, I need to animate them in Poser to be useful for
me... those models do not have the right geometry.
Thomas
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On 18-3-2014 22:10, Alain wrote:
> The eye lids are to human shaped. Cat's eyes are normaly much more
> rounded. Normaly, the irises show almost entirely and you see some white
> almost all the way around, except some very small gap top and bottom.
>
> Also, I suspect that it's just a dog model morphed to look like a cat.
> The cat can elongate itself about 20% from rump to the base of it's
> skull. The shoulders are VERY mobile. They can be shifted verticaly at
> least 2/3 of the hight of the torso, and moved forward by almost as
> much. Both fore and back limbs can be crossed at the elbows or knees and
> freedom.
The big problem with software like Poser, and to some extent Daz, is
that they provide a few /good/ models, in terms of geometry etc, but
also a mound of trash. I am not even sure if the models they sell are
better than what they provide with the package. After all, many of those
models are made by non-professionals.
[start rant; waves red flag]
It is really a shame and I consider it as one of those hateful outcomes
of the free market free enterprise policies.
[end rant; folds red flag]
Thomas
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From: Thomas de Groot
Subject: Re: Gravity (not the motion picture) - detail
Date: 19 Mar 2014 08:09:24
Message: <532988f4@news.povray.org>
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Sometimes, I like to just zoom in into the scene and see what happens. I
did that with Gravity and immediately noticed necessary improvements to
the backwall texture and the stone texture. After changing those, this
is the result.
Thomas
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Attachments:
Download 'gravity_detail_02.png' (1196 KB)
Preview of image 'gravity_detail_02.png'
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From: Thomas de Groot
Subject: Re: Gravity (not the motion picture) -final
Date: 19 Mar 2014 08:32:17
Message: <53298e51@news.povray.org>
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On 18-3-2014 22:10, Alain wrote:
> The eye lids are to human shaped. Cat's eyes are normaly much more
> rounded. Normaly, the irises show almost entirely and you see some white
> almost all the way around, except some very small gap top and bottom.
I opened the eyes more, which is generally a more cat-like aspect
although they often half-close them too, depending on circumstances. I
have not been owned by cats for nothing during most of my life :-) I any
case, I think that the iris map provided with the model is not really good.
>
> Also, I suspect that it's just a dog model morphed to look like a cat.
That could very well be the case.
Thomas
Post a reply to this message
Attachments:
Download 'poserfiguretest.png' (363 KB)
Preview of image 'poserfiguretest.png'
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> On 18-3-2014 22:10, Alain wrote:
>> The eye lids are to human shaped. Cat's eyes are normaly much more
>> rounded. Normaly, the irises show almost entirely and you see some white
>> almost all the way around, except some very small gap top and bottom.
>
> I opened the eyes more, which is generally a more cat-like aspect
> although they often half-close them too, depending on circumstances. I
> have not been owned by cats for nothing during most of my life :-) I any
> case, I think that the iris map provided with the model is not really good.
>
>>
>> Also, I suspect that it's just a dog model morphed to look like a cat.
>
> That could very well be the case.
>
> Thomas
>
The eyes are beter.
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Alain <kua### [at] videotronca> wrote:
> >
>
> The eyes are beter.
Indeed! The ayes have it. ;-)
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On 20-3-2014 11:51, Stephen wrote:
> Alain <kua### [at] videotronca> wrote:
>
>>>
>>
>> The eyes are beter.
>
> Indeed! The ayes have it. ;-)
>
>
Aye, aye, sir!
Thomas
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