POV-Ray : Newsgroups : povray.binaries.images : Another toy for POV 3.7 Server Time
3 Nov 2024 01:07:44 EDT (-0400)
  Another toy for POV 3.7 (Message 1 to 3 of 3)  
From: Martin
Subject: Another toy for POV 3.7
Date: 9 Apr 2009 18:54:29
Message: <49de7ca5@news.povray.org>
Hello all!

   Here is a set of macros to make the basic primitives, sphere, cone, 
torus, cylinder, box, and prism, get joined together smoothly. They also 
have several ways of cutting them via CSG, to make the final pieces or 
objects.

   Here is the file http://drop.io/PovRay_Includes
md5: EF52E4B69661BF62C35515ECB1D92630


and also the help files are in both languages. I explain it (almost) all 
in the help files (with my bad english, i'm afraid). Finally, i couldn't 
resist to include little animations demos (about 1sec.), and that's why 
the file has about 5MB.

   Technically is nothing interesting (simple trigonometry) but it do 
the job. Maybe it will be useful to someone else. If you want to play 
with it, any comments will be welcome.

   The attached images are a littel demo of the kind of objects that can 
be done with this system. All objects are CSG.

Thank you.

Martin.


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Attachments:
Download 'demo0h.jpg' (57 KB) Download 'demoescudoa.jpg' (68 KB) Download 'demoesf.jpg' (79 KB) Download 'matraz.jpg' (29 KB)

Preview of image 'demo0h.jpg'
demo0h.jpg

Preview of image 'demoescudoa.jpg'
demoescudoa.jpg

Preview of image 'demoesf.jpg'
demoesf.jpg

Preview of image 'matraz.jpg'
matraz.jpg


 

From: Carlo C 
Subject: Re: Another toy for POV 3.7
Date: 29 Apr 2009 08:35:00
Message: <web.49f848e5fb6953ff489635330@news.povray.org>
Martin <don### [at] onocom> wrote:
> Hello all!
>
>    Here is a set of macros to make the basic primitives, sphere, cone,
> torus, cylinder, box, and prism, get joined together smoothly. They also
> have several ways of cutting them via CSG, to make the final pieces or
> objects.
>
>    Here is the file http://drop.io/PovRay_Includes
> md5: EF52E4B69661BF62C35515ECB1D92630
>

> and also the help files are in both languages. I explain it (almost) all
> in the help files (with my bad english, i'm afraid). Finally, i couldn't
> resist to include little animations demos (about 1sec.), and that's why
> the file has about 5MB.
>
>    Technically is nothing interesting (simple trigonometry) but it do
> the job. Maybe it will be useful to someone else. If you want to play
> with it, any comments will be welcome.
>
>    The attached images are a littel demo of the kind of objects that can
> be done with this system. All objects are CSG.
>
> Thank you.
>
> Martin.

Certainly a nice collection of objects.
You might consider the possibility to upload the objects in
*POV-Ray object collection* :

  http://lib.povray.org/

:-)

--
Carlo


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From: Martin
Subject: Re: Another toy for POV 3.7
Date: 1 May 2009 07:37:13
Message: <49fadee9@news.povray.org>

> 
> Certainly a nice collection of objects.
Thanks :). But is not just those four little demos, you can make any 
object you can imagin (to be built this way, of course, it has limitations)

> You might consider the possibility to upload the objects in
> *POV-Ray object collection* :
> 
>   http://lib.povray.org/
> 
> :-)
> 
> --
> Carlo
> 
> 
Well... The assemblies have to be polished. This have been one of those 
never ended projects, and when it was started, there wasn't anything 
resembling the pov object collection, so all the code don't fit the 
standards.

Regards,



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