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Martin <don### [at] onocom> wrote:
> Hello all!
>
> Here is a set of macros to make the basic primitives, sphere, cone,
> torus, cylinder, box, and prism, get joined together smoothly. They also
> have several ways of cutting them via CSG, to make the final pieces or
> objects.
>
> Here is the file http://drop.io/PovRay_Includes
> md5: EF52E4B69661BF62C35515ECB1D92630
>
> and also the help files are in both languages. I explain it (almost) all
> in the help files (with my bad english, i'm afraid). Finally, i couldn't
> resist to include little animations demos (about 1sec.), and that's why
> the file has about 5MB.
>
> Technically is nothing interesting (simple trigonometry) but it do
> the job. Maybe it will be useful to someone else. If you want to play
> with it, any comments will be welcome.
>
> The attached images are a littel demo of the kind of objects that can
> be done with this system. All objects are CSG.
>
> Thank you.
>
> Martin.
Certainly a nice collection of objects.
You might consider the possibility to upload the objects in
*POV-Ray object collection* :
http://lib.povray.org/
:-)
--
Carlo
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