POV-Ray : Newsgroups : povray.binaries.images : Metal & Flowers WIP? 5 - with new colors! Server Time
5 Nov 2024 08:26:31 EST (-0500)
  Metal & Flowers WIP? 5 - with new colors! (Message 1 to 10 of 51)  
Goto Latest 10 Messages Next 10 Messages >>>
From: Rune
Subject: Metal & Flowers WIP? 5 - with new colors!
Date: 18 Aug 2007 21:46:53
Message: <46c7a10d@news.povray.org>
Okay, so I've finally gotten all the details to a level where I'm satisfied 
with it. (You wouldn't believe how many tweaks I've made since the last 
version I posted, that probably no one else than me even notices...) Making 
test-prints with my printer have made me aware of issues with things than 
don't work as well on print as on the screen, because nuances in colors and 
luminance is lost once printed. To deal with that, contrast of certain 
textures have been enhanced, which looks better on the screen too as a 
bonus.

Anyway, I've splitted the image into several layers, and once the background 
layer was separate, it suddenly got temptingly easy to play around with 
it... In my head the background was always just white, but after having seen 
some of the possible alternatives, I'm suddenly not sure I prefer white 
anymore. I don't know which version I want to have printed!

What to do, what to do...

What do you think?

Teaser image is attached, the full versions can be seen here (in png format, 
so the page is slightly heavy):
http://runevision.com/3d/metalandflowers/

BTW, the blue, teal and green color is carefully selected. Colors with red 
in don't work well so shades of red, yellow, and violet are out. Also, light 
colors don't work well (except completely white), nor almost black or gray 
ones (except completely black). I also tried some linear gradient with color 
to white and color to black. At first it looks really sweet, but after 
looking at it for a little white it begins to just look cheap. Compromises 
don't work here. Just one strong color.

Rune
-- 
http://runevision.com


Post a reply to this message


Attachments:
Download 'metal12_color_strip.jpg' (76 KB)

Preview of image 'metal12_color_strip.jpg'
metal12_color_strip.jpg


 

From: Alain
Subject: Re: Metal & Flowers WIP? 5 - with new colors!
Date: 18 Aug 2007 22:05:59
Message: <46c7a587@news.povray.org>
Rune nous apporta ses lumieres en ce 2007/08/18 21:46:
> Okay, so I've finally gotten all the details to a level where I'm satisfied 
> with it. (You wouldn't believe how many tweaks I've made since the last 
> version I posted, that probably no one else than me even notices...) Making 
> test-prints with my printer have made me aware of issues with things than 
> don't work as well on print as on the screen, because nuances in colors and 
> luminance is lost once printed. To deal with that, contrast of certain 
> textures have been enhanced, which looks better on the screen too as a 
> bonus.
> 
> Anyway, I've splitted the image into several layers, and once the background 
> layer was separate, it suddenly got temptingly easy to play around with 
> it... In my head the background was always just white, but after having seen 
> some of the possible alternatives, I'm suddenly not sure I prefer white 
> anymore. I don't know which version I want to have printed!
> 
> What to do, what to do...
> 
> What do you think?
> 
> Teaser image is attached, the full versions can be seen here (in png format, 
> so the page is slightly heavy):
> http://runevision.com/3d/metalandflowers/
> 
> BTW, the blue, teal and green color is carefully selected. Colors with red 
> in don't work well so shades of red, yellow, and violet are out. Also, light 
> colors don't work well (except completely white), nor almost black or gray 
> ones (except completely black). I also tried some linear gradient with color 
> to white and color to black. At first it looks really sweet, but after 
> looking at it for a little white it begins to just look cheap. Compromises 
> don't work here. Just one strong color.
> 
> Rune
> 
Very good! I realy like the white, teal and green versions. I don't like the 
blue and black. Just a quetion of personal taste.

-- 
Alain
-------------------------------------------------
Confucianism: Confucius say, "Shit happens."


Post a reply to this message

From: Tim Nikias
Subject: Re: Metal & Flowers WIP? 5 - with new colors!
Date: 18 Aug 2007 22:16:49
Message: <46c7a811$1@news.povray.org>
Rune wrote:
> What do you think?

I'd go for either blue or teal if you don't want to use white (which I 
also like, but some color is always better than black or white, IMHO). 
I'm slightly biased towards the blue, maybe because I've seen so much 
teal stuff lately that it just looks slightly less main-stream. :-)

Black looks gloomy and to me, kinda cheap as well, because what do you 
do if you've got no clue for a background? Just keep it black. ;-)

And the green, though a good background to the red flowers, would only 
fit into similiar colored rooms. Green is a very difficult color IMHO 
for rooms and buildings.

But I like it, looks really great. :-)

Regards,
Tim

-- 
aka "Tim Nikias"
Homepage: <http://www.nolights.de>


Post a reply to this message

From: Ger
Subject: Re: Metal & Flowers WIP? 5 - with new colors!
Date: 18 Aug 2007 23:15:39
Message: <46c7b5db@news.povray.org>
Rune wrote:

> 
> What to do, what to do...
> 
> What do you think?
> 

WOW? :)

> 
> BTW, the blue, teal and green color is carefully selected. Colors with red
> in don't work well so shades of red, yellow, and violet are out. Also,
> light colors don't work well (except completely white), nor almost black
> or gray ones (except completely black). I also tried some linear gradient
> with color to white and color to black. At first it looks really sweet,
> but after looking at it for a little white it begins to just look cheap.
> Compromises don't work here. Just one strong color.
> 
> Rune

And to make the confusion complete :)

I would go for the white renders in silver frames but put them on a teal or
blue wall. But whatever way you go they look stunning and I wouldn't mind
seeing a picture of the finished product on a real wall.
-- 
Ger


Post a reply to this message

From: Thomas de Groot
Subject: Re: Metal & Flowers WIP? 5 - with new colors!
Date: 19 Aug 2007 03:00:56
Message: <46c7eaa8$1@news.povray.org>
"Rune" <new### [at] runevisioncom> schreef in bericht 
news:46c7a10d@news.povray.org...
> Anyway, I've splitted the image into several layers, and once the 
> background layer was separate, it suddenly got temptingly easy to play 
> around with it... In my head the background was always just white, but 
> after having seen some of the possible alternatives, I'm suddenly not sure 
> I prefer white anymore. I don't know which version I want to have printed!
>
> What to do, what to do...
>
> What do you think?
>

Apart from white, I would suggest blue.
I think teal has already too much green in it, and like green, it offends 
the eyes somewhat, especially if you have to look at the image over a longer 
period. Black is ok, but only for a small image like the one presented with 
one flower.
just my 2 cts :-)

Thomas


Post a reply to this message

From: Christian Froeschlin
Subject: Re: Metal & Flowers WIP? 5 - with new colors!
Date: 19 Aug 2007 05:15:45
Message: <46c80a41$1@news.povray.org>
Rune wrote:

> Anyway, I've splitted the image into several layers

Ah, so the shadow is rendered as a partially transparent alpha channel?

> What to do, what to do...

Black is cool but might need lighter colors for the flower and
probably doesn't work so well in print. I like the white version
best but despite everything you said would like to see a light
metallic blue to sky blue background ;)


Post a reply to this message

From: Rune
Subject: Re: Metal & Flowers WIP? 5 - with new colors!
Date: 19 Aug 2007 05:47:49
Message: <46c811c5@news.povray.org>
Christian Froeschlin wrote:
> Rune wrote:
>
>> Anyway, I've splitted the image into several layers
>
> Ah, so the shadow is rendered as a partially transparent alpha
> channel?

Not quite. The shadow is actually a pre-rendered image_map. In the final 
image, it is just rendered as a gray on white texture on a plane, like it 
looks in the white version (no alpha). Then, in Paint Shop Pro, I can put a 
colored layer below the shadow layer, and make the shadow layer of type 
"multiply".

>> What to do, what to do...
>
> I like the white version
> best but despite everything you said would like to see a light
> metallic blue to sky blue background ;)

Are you referring to the metal as being light metallic blue and requesting a 
sky blue background, or are you requesting a gradient from light metallic 
blue to sky blue? Also, I'm not quite sure if you were joking or not. :P 
Well anyway, here's sky blue. (I don't like it.)

Rune
-- 
http://runevision.com


Post a reply to this message


Attachments:
Download 'metal12_composition_skyblue.jpg' (196 KB)

Preview of image 'metal12_composition_skyblue.jpg'
metal12_composition_skyblue.jpg


 

From: Rune
Subject: Re: Metal & Flowers WIP? 5 - with new colors!
Date: 19 Aug 2007 05:54:44
Message: <46c81364$1@news.povray.org>
Alain wrote:
> Very good!

Thank you!

> I realy like the white, teal and green versions. I don't
> like the blue and black. Just a quetion of personal taste.

It seems from the answers here that it is indeed... White is the one option 
everyone can agree on, while it might not be everyone's first choice.

I'm stuck between white, teal and blue. :/

Rune
-- 
http://runevision.com


Post a reply to this message

From: Rune
Subject: Re: Metal & Flowers WIP? 5 - with new colors!
Date: 19 Aug 2007 06:00:21
Message: <46c814b5@news.povray.org>
Tim Nikias wrote:
> Rune wrote:
>> What do you think?
>
> I'd go for either blue or teal if you don't want to use white (which I
> also like, but some color is always better than black or white, IMHO).
> I'm slightly biased towards the blue, maybe because I've seen so much
> teal stuff lately that it just looks slightly less main-stream. :-)

Hehe, maybe I haven't been exposed to that, because I think the teal one has 
something special about it - maybe because it's the exact opposite color of 
the red flowers?

I like white as well, but the main reason I'm tending towards blue or teal 
is that they make the metal shapes much clearer to the eye. Some parts of 
the metal are almost white and don't stand out that much from the white and 
light gray background.

> And the green, though a good background to the red flowers, would only
> fit into similiar colored rooms. Green is a very difficult color IMHO
> for rooms and buildings.

Ah yes, you're right. While I like it, it is a very dominant color and 
probably wouldn't go well with my room.

Rune
-- 
http://runevision.com


Post a reply to this message

From: Rune
Subject: Re: Metal & Flowers WIP? 5 - with new colors!
Date: 19 Aug 2007 06:02:12
Message: <46c81524@news.povray.org>
Ger wrote:
> Rune wrote:
>> What to do, what to do...
>>
>> What do you think?
>
> WOW? :)

:D

> And to make the confusion complete :)
>
> I would go for the white renders in silver frames but put them on a
> teal or blue wall.

Interesting choice! I think I prefer to keep my walls white though.

> But whatever way you go they look stunning and I
> wouldn't mind seeing a picture of the finished product on a real wall.

I will post one once that's possible. :)

Rune
-- 
http://runevision.com


Post a reply to this message

Goto Latest 10 Messages Next 10 Messages >>>

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.