POV-Ray : Newsgroups : povray.binaries.images : Castle Gard version 3 Server Time
4 Nov 2024 22:23:47 EST (-0500)
  Castle Gard version 3 (Message 1 to 6 of 6)  
From: RusHHouR
Subject: Castle Gard version 3
Date: 25 Feb 2007 15:25:01
Message: <web.45e1ee125259a8b247d3ae5e0@news.povray.org>
Here's the current version.

Im not sure the stones became any more randomized... a little perhaps? :/
Added more walls, more details to tower and fog to cover up flaws...

Think Im gonna add a few trees and a well perhaps.. :)
Grass would be cool too, to mark out the "walkingpaths"
(if u know what i mean :/)

Suggestions or how-to on the grass as well as other comments are
as always very welcome! =)

Cheers!


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From: RusHHouR
Subject: Re: Castle Gard version 3
Date: 25 Feb 2007 15:45:01
Message: <web.45e1f473dfc08e1347d3ae5e0@news.povray.org>
Would probably be easier if you were presented the actual image though... ;)


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From: Florian Brucker
Subject: Re: Castle Gard version 3
Date: 25 Feb 2007 18:15:49
Message: <45e218a5$1@news.povray.org>
RusHHouR wrote:
> Im not sure the stones became any more randomized... a little perhaps? :/

It's already better than in the previous version, IMHO. The killer
approach would be randomly *sized* stones, too, although that makes
things a lot harder, as you can't just arrange them in a grid anymore. A
recursive approach could help here.

The gate is a bit small, too - it looks like the catapult wouldn't even
fit through :)

Keep up the good work, it looks promising!


Regards,
Florian


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From: Darren New
Subject: Re: Castle Gard version 3
Date: 25 Feb 2007 19:02:45
Message: <45e223a5$1@news.povray.org>
Florian Brucker wrote:
> The gate is a bit small, too - it looks like the catapult wouldn't even
> fit through :)

Gates are supposed to be small. Castles are designed to keep people out, 
remember? :-)

> Keep up the good work, it looks promising!

That it does!

I'm not sure about the metal on the roofs, mind. That's usually wood or 
thatch or something, I think.

-- 
   Darren New / San Diego, CA, USA (PST)
    "I'm getting addicted to feet. Which is
     bad, because they're like $5 a pound."


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From: Thomas de Groot
Subject: Re: Castle Gard version 3
Date: 26 Feb 2007 03:55:07
Message: <45e2a06b$1@news.povray.org>
This is becoming impressive indeed. Good work.
I don't like the metal roofs. That should be wood, thatch, or slates, I 
think.
The vertically oriented stones in the wall inside the gate look a bit 
strange to me. Why not use the same construction as for the walls 
themselves?

Thomas


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From: Alain
Subject: Re: Castle Gard version 3
Date: 26 Feb 2007 18:53:44
Message: <45e37308@news.povray.org>
Florian Brucker nous apporta ses lumieres en ce 25-02-2007 20:38:
> RusHHouR wrote:
>> Im not sure the stones became any more randomized... a little perhaps? :/

> It's already better than in the previous version, IMHO. The killer
> approach would be randomly *sized* stones, too, although that makes
> things a lot harder, as you can't just arrange them in a grid anymore. A
> recursive approach could help here.

> The gate is a bit small, too - it looks like the catapult wouldn't even
> fit through :)

> Keep up the good work, it looks promising!


> Regards,
> Florian
The gate is suposed to be a bit small, it's a deffencive measure, and it's 
perfectly normal that a catapult can't fit trough. The catapult is built in 
place, and if they need one outside, they'll just build another.

-- 
Alain
-------------------------------------------------
Support bacteria. They're the only culture some people have.


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