POV-Ray : Newsgroups : povray.binaries.images : Friday Abstract [100K] Server Time
13 Nov 2024 20:34:33 EST (-0500)
  Friday Abstract [100K] (Message 1 to 10 of 10)  
From: Florian Brucker
Subject: Friday Abstract [100K]
Date: 21 Oct 2004 17:51:32
Message: <41782f64@news.povray.org>
It's not friday, yet, but soon it will be :)

Got bored of my old wallpaper, here's my new one...

The image could use both a better rendering quality and image file 
quality, but the first one was too slow and the latter too big for the 
group. PNG version can be found at

http://torfbold.com/spiral_chaos.png (~600K)

Comments are appreciated as always!
Florian
-- 
camera{look_at-y*10location<8,-3,-8>*10}#local a=0;#while(a<999)sphere{
#local _=.01*a-4.99;#local p=a*.01-5;#local c=.01*a-4.995;<sin(p*pi)*5p
*10pow(p,5)*.01>sin(c*c*c*.1)+1pigment{rgb 3}}#local a=a+1;#end
/******** http://www.torfbold.com ******** http://www.imp.org ********/


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Attachments:
Download 'spiral_chaos.jpg' (101 KB)

Preview of image 'spiral_chaos.jpg'
spiral_chaos.jpg


 

From: =Bob=
Subject: Re: Friday Abstract [100K]
Date: 21 Oct 2004 21:31:19
Message: <417862e7@news.povray.org>
Really nice! For me, a darker background brings the
image out better. I love the pastel-like colors. Makes
it look a bit like candy.
=Bob=


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From: Slime
Subject: Re: Friday Abstract [100K]
Date: 21 Oct 2004 21:34:49
Message: <417863b9$1@news.povray.org>
> Comments are appreciated as always!


I like this image. =)

> The image could use both a better rendering quality and image file
> quality

The PNG covers the latter but as you said the former can be difficult. I
wish you could improve it because the graininess in the darker areas hurts
it.

It looks like you have light sources (I see shadows), despite the fact that
the artifacts look like radiosity artifacts and this would appear to be one
of those scenes that one would use 100% radiosity for. Have you tried toning
down the radiosity quality (in order to get innacurate but as smooth as
possible results) and using large (adaptive) area lights?

 - Slime
 [ http://www.slimeland.com/ ]


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From: Florian Brucker
Subject: Re: Friday Abstract [100K]
Date: 22 Oct 2004 03:07:16
Message: <4178b1a4$1@news.povray.org>
> Really nice! 
Thanks!

Florian
-- 
camera{look_at-y*10location<8,-3,-8>*10}#local a=0;#while(a<999)sphere{
#local _=.01*a-4.99;#local p=a*.01-5;#local c=.01*a-4.995;<sin(p*pi)*5p
*10pow(p,5)*.01>sin(c*c*c*.1)+1pigment{rgb 3}}#local a=a+1;#end
/******** http://www.torfbold.com ******** http://www.imp.org ********/


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From: Florian Brucker
Subject: Re: Friday Abstract [100K]
Date: 22 Oct 2004 03:09:26
Message: <4178b226$1@news.povray.org>
> I like this image. =)
Thanks :)

> It looks like you have light sources (I see shadows), despite the fact that
> the artifacts look like radiosity artifacts and this would appear to be one
> of those scenes that one would use 100% radiosity for. Have you tried toning
> down the radiosity quality (in order to get innacurate but as smooth as
> possible results) and using large (adaptive) area lights?
The rad quality is pretty low already (Radiosity_Debug from 
rad_def.inc). I'm not using area lights, but a simple point light atm. 
Perhaps the reflecting finish does also add a bit to the graininess.

I'll try a rad-only version later, thanks for the tip!

Florian
-- 
camera{look_at-y*10location<8,-3,-8>*10}#local a=0;#while(a<999)sphere{
#local _=.01*a-4.99;#local p=a*.01-5;#local c=.01*a-4.995;<sin(p*pi)*5p
*10pow(p,5)*.01>sin(c*c*c*.1)+1pigment{rgb 3}}#local a=a+1;#end
/******** http://www.torfbold.com ******** http://www.imp.org ********/


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From: Thierry CHARLES
Subject: Re: Friday Abstract [100K]
Date: 22 Oct 2004 08:07:24
Message: <4178f7fc$1@news.povray.org>
nice work !
did you realize it with your spline editor ?

Thierry



> It's not friday, yet, but soon it will be :)
> 
> Got bored of my old wallpaper, here's my new one...
> 
> The image could use both a better rendering quality and image file 
> quality, but the first one was too slow and the latter too big for the 
> group. PNG version can be found at
> 
> http://torfbold.com/spiral_chaos.png (~600K)
> 
> Comments are appreciated as always!
> Florian
> 
> ------------------------------------------------------------------------
>


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From: Hugo Asm
Subject: Re: Friday Abstract [100K]
Date: 22 Oct 2004 13:03:04
Message: <41793d48$1@news.povray.org>
Looks good! The best thing here is probably that I don't exactly see the
splines coincide. Although I suspect they do.  :-)

Regards,
Hugo


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From: Florian Brucker
Subject: Re: Friday Abstract [100K]
Date: 22 Oct 2004 14:10:12
Message: <41794d04$1@news.povray.org>
> nice work !
Thanks!

> did you realize it with your spline editor ?
Nope, I'm afraid I didn't. It's actually a test scene for an animation 
I'm working on, and the splines you see (which are generated by SDL 
code, much easier and faster than using a mouse to do it :) will be 
paths for flying particles.
Of course I polished it a bit after I realized that it would look nice :)

Florian
-- 
camera{look_at-y*10location<8,-3,-8>*10}#local a=0;#while(a<999)sphere{
#local _=.01*a-4.99;#local p=a*.01-5;#local c=.01*a-4.995;<sin(p*pi)*5p
*10pow(p,5)*.01>sin(c*c*c*.1)+1pigment{rgb 3}}#local a=a+1;#end
/******** http://www.torfbold.com ******** http://www.imp.org ********/


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From: Florian Brucker
Subject: Re: Friday Abstract [100K]
Date: 22 Oct 2004 14:12:40
Message: <41794d98$1@news.povray.org>
> Looks good! The best thing here is probably that I don't exactly see the
> splines coincide. Although I suspect they do.  :-)
Thanks! I'm pretty sure they coincide, one example is the purple spline 
starting between the upper baby-blue and pink one on the top left. 
Normally you have to search for non-coincidences in my random-art images :)

Florian
-- 
camera{look_at-y*10location<8,-3,-8>*10}#local a=0;#while(a<999)sphere{
#local _=.01*a-4.99;#local p=a*.01-5;#local c=.01*a-4.995;<sin(p*pi)*5p
*10pow(p,5)*.01>sin(c*c*c*.1)+1pigment{rgb 3}}#local a=a+1;#end
/******** http://www.torfbold.com ******** http://www.imp.org ********/


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From: povray
Subject: Re: Friday Abstract [100K]
Date: 22 Oct 2004 22:05:28
Message: <c82hn05m1d23cqgqbvlbefmugi66ilnivq@4ax.com>
On Thu, 21 Oct 2004 21:13:31 +0200, Florian Brucker
<tor### [at] torfboldcom> wrote:

>It's not friday, yet, but soon it will be :)
>
>Got bored of my old wallpaper, here's my new one...
>

pretty!  That give me ideas!




-- 
to all the companies who wait until a large user base becomes
dependant on their freeware, then shafting said happy campers with
mandatory payment for continued usage. I spit on your grave.


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