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> nice work !
Thanks!
> did you realize it with your spline editor ?
Nope, I'm afraid I didn't. It's actually a test scene for an animation
I'm working on, and the splines you see (which are generated by SDL
code, much easier and faster than using a mouse to do it :) will be
paths for flying particles.
Of course I polished it a bit after I realized that it would look nice :)
Florian
--
camera{look_at-y*10location<8,-3,-8>*10}#local a=0;#while(a<999)sphere{
#local _=.01*a-4.99;#local p=a*.01-5;#local c=.01*a-4.995;<sin(p*pi)*5p
*10pow(p,5)*.01>sin(c*c*c*.1)+1pigment{rgb 3}}#local a=a+1;#end
/******** http://www.torfbold.com ******** http://www.imp.org ********/
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