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The isosurface is derived from an image_map pigment based function.
Turbulence helps hide the creases and provides extra detail ala
http://3dgallery.dhs.org/tutorials/iso_tutor.html.
For some reason I find the lighting in the image not very hospitable (at
least on my monitor). Sure there is green grass and water, but I would
not want to hang out there.
Abe
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Attachments:
Download 'lake.jpg' (139 KB)
Preview of image 'lake.jpg'
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Quite nice ! Looks like a terragen's 1.0 landscape ! ;-)
Media fallof is nice too.
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"Abe" <bul### [at] taconicnet> wrote in message
news:404c82e9@news.povray.org...
> The isosurface is derived from an image_map pigment based function.
> Turbulence helps hide the creases and provides extra detail ala
> http://3dgallery.dhs.org/tutorials/iso_tutor.html.
>
> For some reason I find the lighting in the image not very hospitable (at
> least on my monitor). Sure there is green grass and water, but I would
> not want to hang out there.
Awesome! If you want to adjust your lighting, you can use the assumed_gamma
setting in a global_settings block. Also, a parallel light pointing down
with a sky color (rgb <0.6, 0.8, 1> works good) might also help with the
lighting.
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From: stephen parkinson
Subject: Re: another isosurface landscape (~138 kb)
Date: 8 Mar 2004 10:52:54
Message: <404c96d6@news.povray.org>
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Abe wrote:
> The isosurface is derived from an image_map pigment based function.
> Turbulence helps hide the creases and provides extra detail ala
> http://3dgallery.dhs.org/tutorials/iso_tutor.html.
>
> For some reason I find the lighting in the image not very hospitable (at
> least on my monitor). Sure there is green grass and water, but I would
> not want to hang out there.
>
> Abe
>
> ------------------------------------------------------------------------
>
i'm trying to remember where my camping gear is !
the sky reminds me in some way of a space sky view, a very high altitude
sky??
too much purple???
some clouds, a couple of moons maybe, green sun??
stephen
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On Mon, 08 Mar 2004 09:26:48 -0500, Abe <bul### [at] taconicnet> wrote:
>The isosurface is derived from an image_map pigment based function.
>Turbulence helps hide the creases and provides extra detail ala
>http://3dgallery.dhs.org/tutorials/iso_tutor.html.
>
>For some reason I find the lighting in the image not very hospitable (at
>least on my monitor). Sure there is green grass and water, but I would
>not want to hang out there.
>
>Abe
Good. Reminds me of Terragen, but somehow as a betterment of that
renderer.
--------------------------------
My First Subgenius Picture Book:
http://www.imbjr.com
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From: Xplo Eristotle
Subject: Re: another isosurface landscape (~138 kb)
Date: 9 Mar 2004 23:20:13
Message: <404e977d@news.povray.org>
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Abe wrote:
> The isosurface is derived from an image_map pigment based function.
> Turbulence helps hide the creases and provides extra detail ala
> http://3dgallery.dhs.org/tutorials/iso_tutor.html.
>
> For some reason I find the lighting in the image not very hospitable (at
> least on my monitor). Sure there is green grass and water, but I would
> not want to hang out there.
The sky seems a tad too purple. Other than that, you might consider
smoothing out the turbulence near the altitude of the water, and maybe
adding some rougher vegetation (flowers, bushes, trees), especially in
the foreground, if you have the RAM and patience. Might make the scene
feel a little more "natural".
-Xplo
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