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Abe wrote:
> The isosurface is derived from an image_map pigment based function.
> Turbulence helps hide the creases and provides extra detail ala
> http://3dgallery.dhs.org/tutorials/iso_tutor.html.
>
> For some reason I find the lighting in the image not very hospitable (at
> least on my monitor). Sure there is green grass and water, but I would
> not want to hang out there.
The sky seems a tad too purple. Other than that, you might consider
smoothing out the turbulence near the altitude of the water, and maybe
adding some rougher vegetation (flowers, bushes, trees), especially in
the foreground, if you have the RAM and patience. Might make the scene
feel a little more "natural".
-Xplo
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