POV-Ray : Newsgroups : povray.binaries.images : A drink, take 2 Server Time
20 Nov 2024 04:21:37 EST (-0500)
  A drink, take 2 (Message 1 to 5 of 5)  
From: Ruy
Subject: A drink, take 2
Date: 23 Sep 2001 21:02:18
Message: <3bae861a@news.povray.org>
Well, here goes nothing. 9h45min worth of it.

The bottle, glass and (almost invisible) cap are all lathes defined (cubic
splines, BTW). I made the mistake of choosing a very light green as the
color for the bottle and cap, while choosing some varieties of green also
for five of the tiles. Poor choices, I know, but I won't repeat them.

Some technical characteristics:
* max_trace_level is set to 10.
* There is an area light iluminating the scene from behind.
* Radiosity is on, with all default parameters but the count, which is set
to 50.
* Photons are on, with all default parameters. They are shot at all objects
but the tiles and the white background.

I can think of several ways to improve the looks of this scene, but your
comments, as always, are welcome. What I am really interested in, though,
are ways to use radiosity and photons in this scene and still get better
render times. Any thoughts on that?

Ruy


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Booze 2.jpg


 

From: David Fontaine
Subject: Re: A drink, take 2
Date: 23 Sep 2001 22:34:51
Message: <3BAE9C8D.8EFF77A0@faricy.net>
I like it.  Perhaps the tiles should be a bit thicker.

-- 
David Fontaine  <dav### [at] faricynet>  ICQ 55354965
My raytracing gallery:  http://davidf.faricy.net/


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From: Steven Pigeon
Subject: Re: A drink, take 2
Date: 24 Sep 2001 02:22:45
Message: <3BAED1B6.59D1AA88@iro.umontreal.ca>
Ruy wrote:

> I can think of several ways to improve the looks of this scene, but your
> comments, as always, are welcome. What I am really interested in, though,
> are ways to use radiosity and photons in this scene and still get better
> render times. Any thoughts on that?

The glass of the bottle seems way too thin, compared to a
normal bottle.

Best,

    S.


----------------------------------------------------------
Steven Pigeon                     Ph. D. candidate
University of Montreal.
pig### [at] iroumontrealca           Topic: data compression
----------------------------------------------------------
         http://www.iro.umontreal.ca/~pigeon


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From: Jaime Vives Piqueres
Subject: Re: A drink, take 2
Date: 24 Sep 2001 04:40:00
Message: <3BAEF162.D9D7141C@ignorancia.org>

> I can think of several ways to improve the looks of this scene, but your
> comments, as always, are welcome. What I am really interested in, though,
> are ways to use radiosity and photons in this scene and still get better
> render times. Any thoughts on that?

 It only needs a "real scene" around, to have something to reflect.
About render times, area+radiosity+glass is a very slow combination, and
I doubt you can do something to decrease it except by loosing quality.
 
-- 
Jaime Vives Piqueres

La Persistencia de la Ignorancia
http://www.ignorancia.org/


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From: Rick [Kitty5]
Subject: Re: A drink, take 2
Date: 24 Sep 2001 06:15:38
Message: <3baf07ca@news.povray.org>
Aside from the bottle neck and the tiles being a bit thin, i think its
perfect :) - well worth the 9 hours


--
Rick

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