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Skiba <abx### [at] babilonorg> wrote:
> then parser stops parsing expecting numeric expression after look_at syntax.
> When I add such numeric expression by doubling look_at value:
>
> #version 3.51;
> camera{look_at 100*z 100*z}
>
> then parsing finished succesfully.
Yes, a little trap for those trying to use it ;-) Not a bug, this camera is
specifically for testing the changes without disturbing other users....
Due to a last minute change the code parsing the look_at vector is in there
twice. Place a copy of the look_at vector (only the vector!) at the end of
the camera statement. Once this changed camera turns to default in beta 12
you will of course have to remove the vector again...
Thorsten
____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde
Visit POV-Ray on the web: http://mac.povray.org
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