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"Innocent Shadow" was the winner.
What an excellent picture, imho. I haven't had a POV-Ray picture evoke such
an emotion from me.
Slash
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"Slashdolt" <jer### [at] questsoftwarecom> wrote in message
news:3e356120@news.povray.org...
> "Innocent Shadow" was the winner.
>
> What an excellent picture, imho. I haven't had a POV-Ray picture evoke
such
> an emotion from me.
I agree, a clear winner.
BTW, yay! Im' 10th! :)
--
Tek
http://www.evilsuperbrain.com
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Slashdolt wrote:
>"Innocent Shadow" was the winner.
>
>What an excellent picture, imho. I haven't had a POV-Ray picture evoke such
>an emotion from me.
>
Yep, nailed the topic squarely, and excellent image besides! A clear
winner, I thought the rest of the competition was for 2nd place.
AND I GOT 2nd!!!! YEEAAAWWWW HOOOOOOOOOOO!!!!!!!!!!
<kisses newspaper, throws dog into air, pats girlfriend on head>
Ok, I guess that was worth the wait!
RG - but I shouldn't read these things 1st thing in the morning, now my
coffee cup looks like several of the entries...
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gonzo wrote:
>Yep, nailed the topic squarely, and excellent image besides! A clear
>winner, I thought the rest of the competition was for 2nd place.
>
>AND I GOT 2nd!!!! YEEAAAWWWW HOOOOOOOOOOO!!!!!!!!!!
><kisses newspaper, throws dog into air, pats girlfriend on head>
>Ok, I guess that was worth the wait!
>
>RG - but I shouldn't read these things 1st thing in the morning, now my
>coffee cup looks like several of the entries...
Ha ha, LOL funny, congratulations to you both!
I'm very happy and excited Innocent Shadow was so well received. I did a
Homer "Woo-Hoo!" when I saw the result. Thanks to everyone for their kind
comments.
To be honest I didn't want to take time away from the Venice image I've been
working on (the reason I took up POV-Ray, over a year now and only half
finished), but when my girlfriend heard the idea, she insisted.
I was thinking about a "how it was done" tutorial-type webpage for Innocent
Shadow. Since I released the source with the image, I'm not sure it's
needed, and there's nothing really unusual technically so I'm not sure it
warrants that kind of treatment. And of course things could be improved
(those leaves...grrrrr).
-Mark
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Renderdog wrote:
>
> gonzo wrote:
>
> >Yep, nailed the topic squarely, and excellent image besides! A clear
> >winner, I thought the rest of the competition was for 2nd place.
> >
> >AND I GOT 2nd!!!! YEEAAAWWWW HOOOOOOOOOOO!!!!!!!!!!
Interestingly, i thought i did not care so much for this picture,
but i still ranked it 2nd.
OTOH, i liked cn_games a lot, and i ranked it 10th. And sundogsx did
not come in last on my vote. :)
(I used my JVote tool to vote this round. The screen shot shows my
votes for my top 5. http://www.buckosoft.com/irtc/JVote/ )
> I'm very happy and excited Innocent Shadow was so well received. I did a
> Homer "Woo-Hoo!" when I saw the result. Thanks to everyone for their kind
> comments.
I am fortunate to have a 2 monitor system; so Innocent Shadow has been up
on my second screen for a couple of weeks, kinda like a wall hanging. It
really is a work of art.
Of course, _Bear in the Big Blue House_ will never be the same again. ;)
> To be honest I didn't want to take time away from the Venice image I've been
> working on (the reason I took up POV-Ray, over a year now and only half
> finished), but when my girlfriend heard the idea, she insisted.
Wow, i can't wait to see that one.
> ...
> And of course things could be improved
> (those leaves...grrrrr).
Yeah, those leaves bothered me at first too. But the more i stared at (ogled?)
the pic, the easily correctable poor masonry bothered me more.
__
Er, just re-reading before i pressed -send- and thought i should clarify "poor".
The guy, the guy who built the wall was really drunk that day because the bricks
have too much vertical coincidence. Among others, the area just above the fire
hydrant has 3 courses with coincident bricks. If it was an American Union job,
then sure, ("Hey! blame the g.d. architect. I just puts the bricks where he tells
me!"), but a japanese mason; never!
>
> -Mark
dik
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Dick Balaska wrote:
>Interestingly, i thought i did not care so much for this picture,
>but i still ranked it 2nd.
>
>OTOH, i liked cn_games a lot, and i ranked it 10th. And sundogsx did
>not come in last on my vote. :)
My biggest surprise in the voting was "apple," which I ranked third, but it
only finished 26th. I guess everyone got burned out on bullets. Sundogsx
wasn't last for me either; I got a good laugh out of that one!
>(I used my JVote tool to vote this round. The screen shot shows my
>votes for my top 5. http://www.buckosoft.com/irtc/JVote/ )
Nice, I'll have to try that next time; I like seeing the image and the text
at the same time. I voted using tabs in Mozilla and I was constantly paging
back and forth.
>I am fortunate to have a 2 monitor system; so Innocent Shadow has been up
>on my second screen for a couple of weeks, kinda like a wall hanging. It
>really is a work of art.
>
>Of course, _Bear in the Big Blue House_ will never be the same again. ;)
Wow, thanks; now that I think about it I should have hooked up a second
monitor for voting. What's "Bear in the Big Blue House?"
>Wow, i can't wait to see that one.
I just hope I don't get burned out on it before it's finished. One nice
thing about the IRTC deadline, eventually you have to abandon it.
>Yeah, those leaves bothered me at first too. But the more i stared at (ogled?)
>the pic, the easily correctable poor masonry bothered me more.
>
>Er, just re-reading before i pressed -send- and thought i should clarify "poor".
>The guy, the guy who built the wall was really drunk that day because the bricks
>have too much vertical coincidence. Among others, the area just above the fire
>hydrant has 3 courses with coincident bricks. If it was an American Union job,
>then sure, ("Hey! blame the g.d. architect. I just puts the bricks where he tells
>me!"), but a japanese mason; never!
I agree with you about the brick. My reference photo for the brick wall had
an occasional coincident brick, but the area above the hydrant drew my
attention as well (random brick widths in the macro). My final render was
an attempt to fix that, but unfortunately I also changed a couple of other
things as well and it didn't work out. The slow render times (mostly due to
a couple of hard headed decisions with the leaves and the hydrant) and the
last minute addition of the tree's shadow kept me from making any more
changes before the abandonment.
-Mark
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Renderdog wrote:
>
> Dick Balaska wrote:
> >
> >Of course, _Bear in the Big Blue House_ will never be the same again. ;)
>
> Wow, thanks; now that I think about it I should have hooked up a second
> monitor for voting. What's "Bear in the Big Blue House?"
No kids, eh?
http://www.bearinthebigbluehouse.com/
A Brian Henson produced Muppet show for Disney [1].
[frame] http://www.bearinthebigbluehouse.com/aboutshow/aboutshow_characters.html
There is a character called "Shadow". She is a girl with a skirt and a ponytail
(and an irish accent) who only appears in shadows on the wall.
dik
__
[1] You know, the company that draws much of its creative material from
the public domain, yet fought/bribed to get copyright for *their*
material extended.
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>Interestingly, i thought i did not care so much for this picture,
>but i still ranked it 2nd.
>
>OTOH, i liked cn_games a lot, and i ranked it 10th. And sundogsx did
>not come in last on my vote. :)
That's what I like about voting is it makes me look at the images (and my
own...) in different ways, not only what I like. I liked cn_games too and
another one I really liked was frish, but I scored them both lower than
others I didn't necessarily like as well. Maybe that should be a fourth
category... Artistic, Technical, Concept, Like...
>> I'm very happy and excited Innocent Shadow was so well received. I did a
>> Homer "Woo-Hoo!" when I saw the result. Thanks to everyone for their kind
>> comments.
No, thank you! It's a great image! I only wish I could come up with ideas
like that! (And I really did drop my coffee when I saw my entry in 2nd
place... didn't break the cup, but I owe my girlfriend a carpet
cleaning...)
>> To be honest I didn't want to take time away from the Venice image I've been
>> working on
Oooh, sounds good! WIP??? <hint hint>
>have too much vertical coincidence. Among others, the area just above the fire
>hydrant has 3 courses with coincident bricks.
I was looking at photos of ancient roman & egyptian brickwork, and that
occurs fairly frequently. Modern brickwork would never do that, but once
upon a time it was apparently "up to code" :) Hmmmm... old technology?
RG
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