|
|
Dick Balaska wrote:
>Interestingly, i thought i did not care so much for this picture,
>but i still ranked it 2nd.
>
>OTOH, i liked cn_games a lot, and i ranked it 10th. And sundogsx did
>not come in last on my vote. :)
My biggest surprise in the voting was "apple," which I ranked third, but it
only finished 26th. I guess everyone got burned out on bullets. Sundogsx
wasn't last for me either; I got a good laugh out of that one!
>(I used my JVote tool to vote this round. The screen shot shows my
>votes for my top 5. http://www.buckosoft.com/irtc/JVote/ )
Nice, I'll have to try that next time; I like seeing the image and the text
at the same time. I voted using tabs in Mozilla and I was constantly paging
back and forth.
>I am fortunate to have a 2 monitor system; so Innocent Shadow has been up
>on my second screen for a couple of weeks, kinda like a wall hanging. It
>really is a work of art.
>
>Of course, _Bear in the Big Blue House_ will never be the same again. ;)
Wow, thanks; now that I think about it I should have hooked up a second
monitor for voting. What's "Bear in the Big Blue House?"
>Wow, i can't wait to see that one.
I just hope I don't get burned out on it before it's finished. One nice
thing about the IRTC deadline, eventually you have to abandon it.
>Yeah, those leaves bothered me at first too. But the more i stared at (ogled?)
>the pic, the easily correctable poor masonry bothered me more.
>
>Er, just re-reading before i pressed -send- and thought i should clarify "poor".
>The guy, the guy who built the wall was really drunk that day because the bricks
>have too much vertical coincidence. Among others, the area just above the fire
>hydrant has 3 courses with coincident bricks. If it was an American Union job,
>then sure, ("Hey! blame the g.d. architect. I just puts the bricks where he tells
>me!"), but a japanese mason; never!
I agree with you about the brick. My reference photo for the brick wall had
an occasional coincident brick, but the area above the hydrant drew my
attention as well (random brick widths in the macro). My final render was
an attempt to fix that, but unfortunately I also changed a couple of other
things as well and it didn't work out. The slow render times (mostly due to
a couple of hard headed decisions with the leaves and the hydrant) and the
last minute addition of the tree's shadow kept me from making any more
changes before the abandonment.
-Mark
Post a reply to this message
|
|