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On 2/13/2018 1:56 AM, clipka wrote:
> Am 13.02.2018 um 06:12 schrieb Mike Horvath:
>
>> How do I control the amount of blurring? In my scene the textures are
>> maybe a little too blurred.
>
> Reducing `BlurAmount` in your code should reduce the blurriness of the
> reflections.
>
> Reducing the camera's `aperture` setting should reduce any overall
> blurriness of the image.
>
This is my latest macro. I used a sequential list of normals instead of
averaging them. It looks okay.
Mike
// this method is faster, but requires a focal blur and/or extra
antialiasing
#declare BlurAmount = 0.1;
#macro BlurredReflectionRegularNormals(InPigment, InFinish, InNormal)
// texture
// {
pigment { InPigment }
finish { InFinish }
normal { InNormal }
normal {bumps BlurAmount scale 0.001}
// }
#end
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