POV-Ray : Newsgroups : povray.binaries.images : POV 'n' Roll: tubeways : POV 'n' Roll: tubeways Server Time
7 Nov 2024 02:23:07 EST (-0500)
  POV 'n' Roll: tubeways  
From: Jörg "Yadgar" Bleimann
Date: 28 Dec 2016 22:01:28
Message: <58647c88@news.povray.org>
Hi(gh)!

First programming night with Micha... while he works himself into the 
Blender Game Engine (current project: a 3-D adaption of Kalah), I 
continued with POV 'n' Roll. After finishing the bumpers, I began to add 
tubeways... here my results:

1 - "regional" overview of the new tubeway

2 - view into entrance of the tubeway (using basic radiosity)

3 - inside the tube (using basic radiosity)

4 - looking out of the outlet of the tubeway (using basic radiosity)

I'm not sure whether I should continue using radiosity, as the whole 
thing is meant to be animated finally...

See you in Khyberspace!

Yadgar


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Attachments:
Download '2016-12-29 pov'n'roll level 1 wip, take 038.jpg' (309 KB) Download '2016-12-29 pov'n'roll level 1 wip, take 043.jpg' (225 KB) Download '2016-12-29 pov'n'roll level 1 wip, take 044.jpg' (11 KB) Download '2016-12-29 pov'n'roll level 1 wip, take 045.jpg' (159 KB)

Preview of image '2016-12-29 pov'n'roll level 1 wip, take 038.jpg'
2016-12-29 pov'n'roll level 1 wip, take 038.jpg

Preview of image '2016-12-29 pov'n'roll level 1 wip, take 043.jpg'
2016-12-29 pov'n'roll level 1 wip, take 043.jpg

Preview of image '2016-12-29 pov'n'roll level 1 wip, take 044.jpg'
2016-12-29 pov'n'roll level 1 wip, take 044.jpg

Preview of image '2016-12-29 pov'n'roll level 1 wip, take 045.jpg'
2016-12-29 pov'n'roll level 1 wip, take 045.jpg


 

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