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Hi,
does anyone have a realistic way to simulate air and water?
For the air, it should make everything fading in distance to a air blue
and behave in all other ways also like atmosphere.
And the water should have transparency that becomes more bluish in
distance, simply like real water, too.
I intend to use both inside a cylinder, where the air would be in the
shape of a cylinder, and the water in the shape of a difference
(cylinder/cylinder).
Thanks a lot for your help.
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