POV-Ray : Newsgroups : povray.beta-test.binaries : Mesh not smooth with 64bit 3.7beta32 : Re: Mesh not smooth with 64bit 3.7beta32 Server Time
29 Apr 2024 08:15:52 EDT (-0400)
  Re: Mesh not smooth with 64bit 3.7beta32  
From: Le Forgeron
Date: 15 Apr 2009 13:51:00
Message: <49e61e84@news.povray.org>
Le 15.04.2009 08:57, Verm nous fit lire :
> Originally reported in p.Beta-test with reference to a mesh2 (downloaded
> car model)
> 
>> I've found that my 64bit (winXP) beta32 is failing to render a mesh2
>> smoothly - I get flat triangles not smoothed triangles.
>> I've tried the same scene with 3.6.1 (32 and 64 bit) and with a 32bit
>> beta32 and I get a nice smooth mesh with all 3 versions.
> 
> here's the output for the demo chessmesh scene rendered on 32 bit 3.61
> (set assumed gamma to 1) and 64bit 3.7 beta 64

My output on my 64bit (Linux, source compiled) beta 32 with minors patches (for
isosurface, path 3.7/3.6 of shell script and crash avoidance for trace on fractal;
delta
attached for patch) seems fine. (attached jpeg)

Might be an issue related to XP/64 (compiler ?). At least, no problem with gcc 4.3.2
on
ubuntu/amd64.

Only my 0.02€... if it can helps

$ file /usr/local/bin/povray
/usr/local/bin/povray: ELF 64-bit LSB executable, x86-64, version 1 (SYSV), for
GNU/Linux
2.6.8, dynamically linked (uses shared libs), stripped


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Attachments:
Download 'chesmsh.jpg' (21 KB) Download 'beta32.dif.txt' (5 KB)

Preview of image 'chesmsh.jpg'
chesmsh.jpg

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