POV-Ray : Newsgroups : povray.binaries.images : waste of time! : Re: waste of time! Server Time
26 May 2024 12:20:55 EDT (-0400)
  Re: waste of time!  
From: nemesis
Date: 28 Jan 2008 10:55:41
Message: <479dfafd@news.povray.org>
> z*2.6-y/3+x*.1 instead of <0.1, -1/3, 2.6>? This isn't the obfuscated 
code contest, you know :)

it's what happens when you begin with just one dimension and then add 
another, and then, a last one as well... :P

> I'm trying to modify the scene so that the camera gets rotated, instead 
> of the whole scene. And taking that lightsource outside the union. My 
> final goal is a camera rotate y*360*clock that looks good. It's not 
> turning out so easy...

not really needed camera rotation for that.

just before rotate -x*amount
add:
rotate y*360*clock


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