Render ghost.pov first, then luminous_bloom3.pov.
To render the mesh properly, you will need the POV-Sub patch (POV-Ray
with subdivision surfaces) found here: http://www.cise.ufl.edu/~xwu/Pov-Sub/
The output file format should be png (+fn) if you want the colors to
look like the one in p.b.i.
Happy rendering!
~Sam
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