POV-Ray : Newsgroups : povray.binaries.animations : anaglyph of cave-- animation Server Time
17 Apr 2026 02:09:11 EDT (-0400)
  anaglyph of cave-- animation (Message 1 to 5 of 5)  
From: Kenneth
Subject: anaglyph of cave-- animation
Date: 8 Apr 2026 11:10:01
Message: <web.69d66f9970e8e13ee83955656e066e29@news.povray.org>
see my earlier post here...

https://news.povray.org/povray.binaries.images/message/%3Cweb.69d664d28f6ec17de83955656e066e29%40news.povray.org%3E/#%3
Cweb.69d664d28f6ec17de83955656e066e29%40news.povray.org%3E

I had to use higher-than-normal MPEG compression to get the file size to post
here-- which causes some slight 'ghosting' of the cyan color when viewed.


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Attachments:
Download 'anaglyph_animation_ 4_7_2026_ ken_w.mp4.dat' (4042 KB)

From: Leroy
Subject: Re: anaglyph of cave-- animation
Date: 8 Apr 2026 16:15:00
Message: <web.69d6b67183e4f4483597750bf712fc00@news.povray.org>
"Kenneth" <kdw### [at] gmailcom> wrote:
> see my earlier post here...
>
>
https://news.povray.org/povray.binaries.images/message/%3Cweb.69d664d28f6ec17de83955656e066e29%40news.povray.org%3E/#
%3
> Cweb.69d664d28f6ec17de83955656e066e29%40news.povray.org%3E
>
> I had to use higher-than-normal MPEG compression to get the file size to post
> here-- which causes some slight 'ghosting' of the cyan color when viewed.

Beautiful! I sat back from the screen a good distance and I was there:)
Didn't notice the ghosting.

Have Fun!


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From: Kenneth
Subject: Re: anaglyph of cave-- animation
Date: 8 Apr 2026 23:20:00
Message: <web.69d71a1383e4f448e83955656e066e29@news.povray.org>
"Leroy" <whe### [at] gmailcom> wrote:
>
> Beautiful! I sat back from the screen a good distance and I was there:)
> Didn't notice the ghosting.
>

Thanks!

Here's an earlier test, while I was working out my scheme. The scene itself
makes no physical sense, it was just to test some moving objects and camera
parameters.

I also had to figure out how the scene's 'clock' should work when objects
actually move. For my initial left/right grayscale animation, the frames
continually *alternate* between left/right views-- frames 1 and 2 are a stereo
pair, then frames 3 and 4, etc.-- so the clock needs to 'back up' slightly for
the even-numbered frames. Otherwise, there would be a slight and incorrect
positional shift of the objects, between each image in a stereo pair.

This alternating-view scheme is just easier for me to work with, rather than
running TWO separate animations to get left and right views. And I can more
easily copy/combine/color each pair later, in a secondary scene set-up.


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Attachments:
Download 'anaglyph_animation_test_4.mp4.dat' (2418 KB)

From: Leroy
Subject: Re: anaglyph of cave-- animation
Date: 9 Apr 2026 20:10:00
Message: <web.69d83f1d83e4f44894a70ddef712fc00@news.povray.org>
"Kenneth" <kdw### [at] gmailcom> wrote:
> "Leroy" <whe### [at] gmailcom> wrote:
> >
> > Beautiful! I sat back from the screen a good distance and I was there:)
> > Didn't notice the ghosting.
> >
>
> Thanks!
>
> Here's an earlier test, while I was working out my scheme. The scene itself
> makes no physical sense, it was just to test some moving objects and camera
> parameters.
>
> I also had to figure out how the scene's 'clock' should work when objects
> actually move. For my initial left/right grayscale animation, the frames
> continually *alternate* between left/right views-- frames 1 and 2 are a stereo
> pair, then frames 3 and 4, etc.-- so the clock needs to 'back up' slightly for
> the even-numbered frames. Otherwise, there would be a slight and incorrect
> positional shift of the objects, between each image in a stereo pair.
>
> This alternating-view scheme is just easier for me to work with, rather than
> running TWO separate animations to get left and right views. And I can more
> easily copy/combine/color each pair later, in a secondary scene set-up.

 It's been awhile since I work on Red green anaglyphs . I used 3 frames one for
the left one for the right then on for the 3d. I don't remember if I used this
for animation, But I do remember creating a 3d jet flight over an island. Can't
find it on this computer it is probably on the XP. I also wrote a win program to
do anaglyphs to make it easier to adjust the left and right placement. It's
still on the XP too. I do have plenty of 3d stills here on this win10. I took a
lot of pictures with my old digital camera(before cell phones). The win program
helped a lot to turn 2 hand take pictures into an anaglyph.
Here's one from the tornado that hit our town.
Have Fun!


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From: Leroy
Subject: Re: anaglyph of cave-- animation
Date: 9 Apr 2026 23:30:00
Message: <web.69d86da983e4f44894a70ddef712fc00@news.povray.org>
Why I'm I having trouble attaching stuff? Here's another try..


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Attachments:
Download 'joplin18x.tga.tar' (901 KB)

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