POV-Ray : Newsgroups : povray.binaries.animations : anaglyph of cave-- animation : Re: anaglyph of cave-- animation Server Time
17 Apr 2026 03:25:26 EDT (-0400)
  Re: anaglyph of cave-- animation  
From: Leroy
Date: 9 Apr 2026 20:10:00
Message: <web.69d83f1d83e4f44894a70ddef712fc00@news.povray.org>
"Kenneth" <kdw### [at] gmailcom> wrote:
> "Leroy" <whe### [at] gmailcom> wrote:
> >
> > Beautiful! I sat back from the screen a good distance and I was there:)
> > Didn't notice the ghosting.
> >
>
> Thanks!
>
> Here's an earlier test, while I was working out my scheme. The scene itself
> makes no physical sense, it was just to test some moving objects and camera
> parameters.
>
> I also had to figure out how the scene's 'clock' should work when objects
> actually move. For my initial left/right grayscale animation, the frames
> continually *alternate* between left/right views-- frames 1 and 2 are a stereo
> pair, then frames 3 and 4, etc.-- so the clock needs to 'back up' slightly for
> the even-numbered frames. Otherwise, there would be a slight and incorrect
> positional shift of the objects, between each image in a stereo pair.
>
> This alternating-view scheme is just easier for me to work with, rather than
> running TWO separate animations to get left and right views. And I can more
> easily copy/combine/color each pair later, in a secondary scene set-up.

 It's been awhile since I work on Red green anaglyphs . I used 3 frames one for
the left one for the right then on for the 3d. I don't remember if I used this
for animation, But I do remember creating a 3d jet flight over an island. Can't
find it on this computer it is probably on the XP. I also wrote a win program to
do anaglyphs to make it easier to adjust the left and right placement. It's
still on the XP too. I do have plenty of 3d stills here on this win10. I took a
lot of pictures with my old digital camera(before cell phones). The win program
helped a lot to turn 2 hand take pictures into an anaglyph.
Here's one from the tornado that hit our town.
Have Fun!


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