POV-Ray : Newsgroups : povray.windows : Question about camera multi-view Server Time
23 Nov 2024 07:18:18 EST (-0500)
  Question about camera multi-view (Message 1 to 5 of 5)  
From: Alex
Subject: Question about camera multi-view
Date: 13 May 2010 12:47:50
Message: <4bec2d36$1@news.povray.org>
Hi all,

A long time haven't used POVray, but want to return :-)
I just wonder if such a 'tools' would exit, to render for a single scene 
multiple views as if 3 (for example) cameras was in the scene ?

Purpose would be to get eg 3 rendered images with different point of 
view without changing the camera attribute in the source scene...

Any idea for that ??

Thanks,

ALeX


Post a reply to this message

From: clipka
Subject: Re: Question about camera multi-view
Date: 13 May 2010 13:24:59
Message: <4bec35eb$1@news.povray.org>
Am 13.05.2010 18:47, schrieb Alex:

> A long time haven't used POVray, but want to return :-)
> I just wonder if such a 'tools' would exit, to render for a single scene
> multiple views as if 3 (for example) cameras was in the scene ?
>
> Purpose would be to get eg 3 rendered images with different point of
> view without changing the camera attribute in the source scene...
>
> Any idea for that ??

You /will/ have to set up multiple different cameras in the scene, using 
some #if construct to choose between them (driven either by animation 
variables or ini Declare=... statements).

Or you might use ini Declare=... to set parameters that you'll then use 
in the camera statement.


Post a reply to this message

From: Alex
Subject: Re: Question about camera multi-view
Date: 13 May 2010 13:31:39
Message: <4bec377b$1@news.povray.org>

> Am 13.05.2010 18:47, schrieb Alex:
>
>> A long time haven't used POVray, but want to return :-)
>> I just wonder if such a 'tools' would exit, to render for a single scene
>> multiple views as if 3 (for example) cameras was in the scene ?
>>
>> Purpose would be to get eg 3 rendered images with different point of
>> view without changing the camera attribute in the source scene...
>>
>> Any idea for that ??
>
> You /will/ have to set up multiple different cameras in the scene, using
> some #if construct to choose between them (driven either by animation
> variables or ini Declare=... statements).
>
> Or you might use ini Declare=... to set parameters that you'll then use
> in the camera statement.

Hi again ;-)

That I already do, but my request is to press the "Run" button only once 
and to get multiple angles views of my scene to check is from different 
cameras view...

Thanks


Post a reply to this message

From: clipka
Subject: Re: Question about camera multi-view
Date: 13 May 2010 14:18:55
Message: <4bec428f$1@news.povray.org>
Am 13.05.2010 19:31, schrieb Alex:

>> You /will/ have to set up multiple different cameras in the scene, using
>> some #if construct to choose between them (driven either by animation
>> variables or ini Declare=... statements).
>>
>> Or you might use ini Declare=... to set parameters that you'll then use
>> in the camera statement.
>
> Hi again ;-)
>
> That I already do, but my request is to press the "Run" button only once
> and to get multiple angles views of my scene to check is from different
> cameras view...

You can do that using the animation mechanism - using as many frames as 
you have camera views.


Post a reply to this message

From: Alex
Subject: Re: Question about camera multi-view
Date: 15 May 2010 05:29:29
Message: <4bee6979$1@news.povray.org>

> Hi all,
>
> A long time haven't used POVray, but want to return :-)
> I just wonder if such a 'tools' would exit, to render for a single scene
> multiple views as if 3 (for example) cameras was in the scene ?
>
> Purpose would be to get eg 3 rendered images with different point of
> view without changing the camera attribute in the source scene...
>
> Any idea for that ??
>
> Thanks,
>
> ALeX

Just for interested people, that thread is closed (at least solved) in 
povray.newusers.
Cheers !


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.