POV-Ray : Newsgroups : povray.windows : Drag & Drop ? Server Time
23 Nov 2024 18:58:30 EST (-0500)
  Drag & Drop ? (Message 1 to 2 of 2)  
From: P P
Subject: Drag & Drop ?
Date: 3 Jan 2004 16:27:14
Message: <3ff733b2$1@news.povray.org>
Does anyone know of any programs like 3D studio which allow the building of
an object say a car, then allow conversion into Povray Code ?

Thanks


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From: Patrick Elliott
Subject: Re: Drag & Drop ?
Date: 4 Jan 2004 14:34:09
Message: <MPG.1a621822e3bcd3e6989965@news.povray.org>
In article <3ff733b2$1@news.povray.org>, pet### [at] top99freeservecouk 
says...
> Does anyone know of any programs like 3D studio which allow the building of
> an object say a car, then allow conversion into Povray Code ?
> 
> Thanks

There are ones like Wings3D (I think it is called) that can be used to 
convert and a few that support old 2.0 or 2.2 syntax, as well as some 
others that where/are designed to export to POV. A major one is Moray, 
which is designed specifically for use with POV-Ray.

-----
On a side note:

I must say though that your Drag & Drop subject header really caught my 
eye though.. It would be very interesting to see a modeller that you 
could select and object, CSG or group of objects and literally drag and 
drop it, or even cut and paste to, the POV-Ray editor and have the 
modeller produce the native POV-Ray code as the stuff inserted into the 
scene.

Or even a quick converter that you can paste an object from common 
programs into that will generate POV equivalent code with. Just drag the 
object or cut and paste it to the converter and have it automatically 
place the POV code for it into the clipboard. All you do is switch to 
POV-Ray and do Ctrl-p.

Damn... Wish I was a good enough programmer to design something like 
that. :( It would be a lot more useful than some existing conversion 
options.

-- 
void main () {

    call functional_code()
  else
    call crash_windows();
}


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