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>>>//begin file
>>> #include concat("frame",str(frame_number,0,0),".inc")
>>>//end file
>>
>>Yes, that is true, this IS a workaround
>
> No. It is as solution. :-)
I just found a solution... nice mingw/console port,
Persistence of Vision(tm) Ray Tracer Version MegaPOV 1.0/ based on
Pov-RAY 3.5 Unix (.CYGWIN_NT-4.0.gcc) :-)
Thanks!
Maciej
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On Mon, 06 Oct 2003 13:55:32 +0200, Maciej <wet### [at] pocztaonetpl> wrote:
> > #define MAX_QUEUE 512
>
> Yes, but why is this limit needed?
To make development simpler and memory requirements less agressive ?
As long as it is customizable, it is not limit but kind of advanced setting
(available only for those with compilers :-) ). Analogically you are free to
ask Microsoft why "Windows limits selecting multiple files in the "Open"
system dialog" as you stated.
ABX
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ABX <abx### [at] abxartpl> wrote in news:o3l2ovkk6uuu8g4fk098jo1s4l9480etpu@
4ax.com:
>
> See two threads earlier for subject "POV Ray with Emacs and command line"
>
> ABX
>
You can use the windows START command so that it runs minimized, and you
can configure POV-Ray so that it does not grab focus, but you will still
have a splash screen and a GUI.
--
Tom
_________________________________
The Internet Movie Project
http://www.imp.org/
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Maciej <wet### [at] pocztaonetpl> wrote in news:3f8157a0@news.povray.org:
>
> I just found a solution... nice mingw/console port,
>
> Persistence of Vision(tm) Ray Tracer Version MegaPOV 1.0/ based on
> Pov-RAY 3.5 Unix (.CYGWIN_NT-4.0.gcc) :-)
>
>
It is not an official version, but many people in IMP use this and have
been very happy with it.
Thanks again Christoph!!!
--
Tom
_________________________________
The Internet Movie Project
http://www.imp.org/
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On 6 Oct 2003 10:39:53 -0400, Tom Galvin <tom### [at] imporg> wrote:
> You can use the windows START command so that it runs minimized, and you
> can configure POV-Ray so that it does not grab focus, but you will still
> have a splash screen and a GUI.
Yes, and that's what I said in my first post in this thread :-)
ABX
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ABX <abx### [at] abxartpl> wrote in
news:6pv2ovsafkm7ctn19k3sdqd6nfbpmsb4ce@4ax.com:
>
> Yes, and that's what I said in my first post in this thread :-)
>
> ABX
>
You said "But you can call the official Windows version via the command-
line just fine." Which I understood.
You later said "Look into manual for details about your wishes," in
response to a request for a "do not start GUI" switch. This had me
scratching my head and rereading the docs looking for a switch I might have
missed.
I am just trying to show why I posted what I did. It is completely likely
that I have overlooked parts of POV-Ray that can make my life easier. I
thought this could have been one of those.
My apologies if I was unclear.
--
Tom
_________________________________
The Internet Movie Project
http://www.imp.org/
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From: Thorsten Froehlich
Subject: Re: up-to-date command line version
Date: 6 Oct 2003 15:06:59
Message: <3f81bd53@news.povray.org>
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In article <Xns### [at] 204213191226> , Tom Galvin
<tom### [at] imporg> wrote:
> You said "But you can call the official Windows version via the command-
> line just fine." Which I understood.
>
> You later said "Look into manual for details about your wishes," in
> response to a request for a "do not start GUI" switch. This had me
> scratching my head and rereading the docs looking for a switch I might have
> missed.
You are confusing the statements from two different people here...
Thorsten
____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde
Visit POV-Ray on the web: http://mac.povray.org
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"Thorsten Froehlich" <tho### [at] trfde> wrote in
news:3f81bd53@news.povray.org:
> In article <Xns### [at] 204213191226> , Tom Galvin
> <tom### [at] imporg> wrote:
>
>> You said "But you can call the official Windows version via the
>> command- line just fine." Which I understood.
>>
>
> You are confusing the statements from two different people here...
>
You are correct, I copied from the wrong spot. ABX said "You can call GUI
version from command line".
My apologies again.
--
Tom
_________________________________
The Internet Movie Project
http://www.imp.org/
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>>>#define MAX_QUEUE 512
>>Yes, but why is this limit needed?
>
> To make development simpler and memory requirements less agressive ?
Perhaps it allocates 512 entries at once :>
> As long as it is customizable, it is not limit but kind of advanced setting
> (available only for those with compilers :-) ).
Yes, very advanced - compiling POV-Ray GUI with "your favorite"
MS Windows compiler is not simple I'm afraid...
> Analogically you are free to
> ask Microsoft why "Windows limits selecting multiple files in the "Open"
> system dialog" as you stated.
Yes, I'm asking that :-)
But I understand that the open window is not supposed to
pass 300+ file names, while the queue should allow for
large number of files...
Anyway, as there IS a command-line, I will use GUI only
for single or small numbers of files.
Have a nice day!
Maciej
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On Tue, 07 Oct 2003 17:13:20 +0200, Maciej <wet### [at] pocztaonetpl> wrote:
> > > >#define MAX_QUEUE 512
> > >Yes, but why is this limit needed?
> > To make development simpler and memory requirements less agressive ?
>
> Perhaps it allocates 512 entries at once :>
I meant that controlling statically allocated and not resizeable arrays is far
simpler when there are many more important changes to be done during
development. Making it resizable would be rarely used (iirc you are the first
person who noticed such problem). I suppose every development has compromises
between wishes, needs and free time.
> > As long as it is customizable, it is not limit but kind of advanced setting
> > (available only for those with compilers :-) ).
>
> Yes, very advanced - compiling POV-Ray GUI with "your favorite"
> MS Windows compiler is not simple I'm afraid...
But possible. And anybody who will ask how to do this with available free
compilers for win32 will receive answer from me. I managed to compile it with
probably all freely availble win32 compilers.
> Anyway, as there IS a command-line, I will use GUI only
> for single or small numbers of files.
You are probably confusing official and unofficial nature of those products
here. AFAIK official GUI development had support from Intel. This can be
important difference for longer renderings since Intel compiler produces
faster code than MinGW.
ABX
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