POV-Ray : Newsgroups : povray.windows : i need transform this object in povray to other format Server Time
23 Nov 2024 20:28:57 EST (-0500)
  i need transform this object in povray to other format (Message 1 to 3 of 3)  
From: Serindom
Subject: i need transform this object in povray to other format
Date: 22 Aug 2003 10:50:18
Message: <3f462daa@news.povray.org>
i need transform this object in povray 3.1 to other format
valid to Rhinoceros, 3ds, truespace...

thanks
coc### [at] telelinees

// Origami Bird

#include "colors.inc"
#include "stones.inc"
#include "skies.inc"

camera {
  location <3,3,-6>
  look_at <2,2,0>
}

light_source {
  <10,2,-5>
  White
}

light_source {
  <-5,10,-15>
  White
}


#declare Pajarita =  mesh {
  triangle { <0,0,-.5 >,<0,2,-.25>,<1,1,-.45> } //1aF     Front side
  triangle { <1,1,-.45>,<0,2,-.25>,<2,2,-.3 > } //1bF
  triangle { <0,2,-.25>,<2,2,-.3 >,<2,4, 0  > } //2F
  triangle { <2,2,-.3 >,<2,4, 0  >,<1,3,-.2 > } //3aF
  triangle { <2,4, 0  >,<1,3,-.2 >,<0,4, 0  > } //3bF
  triangle { <0,2,-.25>,<2,2,-.2 >,<2,0, 0  > } //4F
  triangle { <2,2,-.2 >,<2,0, 0  >,<3,1,-.17> } //5aF
  triangle { <3,1,-.17>,<2,0, 0  >,<4,0, 0  > } //5bF
  triangle { <0,0,-.5 >,<0,2,-.25>,<2,2,-.2 > } //6F
  triangle { <2,0, 0  >,<0,2,-.25>,<2,4, 0  > } //7F

  triangle { <0,0,.5 >,<0,2,.25>,<1,1,.45> } //1aB        Back side
  triangle { <1,1,.45>,<0,2,.25>,<2,2,.3 > } //1bB
  triangle { <0,2,.25>,<2,2,.3 >,<2,4,0  > } //2B
  triangle { <2,2,.3 >,<2,4,0  >,<1,3,.2 > } //3aB
  triangle { <2,4,0  >,<1,3,.2 >,<0,4,0  > } //3bB
  triangle { <0,2,.25>,<2,2,.2 >,<2,0,0  > } //4B
  triangle { <2,2,.2 >,<2,0,0  >,<3,1,.17> } //5aB
  triangle { <3,1,.17>,<2,0,0  >,<4,0,0  > } //5bB
  triangle { <0,0,.5 >,<0,2,.25>,<2,2,.2 > } //6B
  triangle { <2,0,0  >,<0,2,.25>,<2,4,0  > } //7B

  texture {
    pigment { White }
    finish { ambient .15 }
  }

}


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From: Ken
Subject: Re: i need transform this object in povray to other format
Date: 22 Aug 2003 11:06:20
Message: <3F4630E6.8C92CD15@pacbell.net>
Serindom wrote:
> 
> i need transform this object in povray 3.1 to other format
> valid to Rhinoceros, 3ds, truespace...
> 
> thanks
> coc### [at] telelinees

> #declare Pajarita =  mesh {
>   triangle { <0,0,-.5 >,<0,2,-.25>,<1,1,-.45> } //1aF     Front side
>   triangle { <1,1,-.45>,<0,2,-.25>,<2,2,-.3 > } //1bF
>   triangle { <0,2,-.25>,<2,2,-.3 >,<2,4, 0  > } //2F
>   triangle { <2,2,-.3 >,<2,4, 0  >,<1,3,-.2 > } //3aF
>   triangle { <2,4, 0  >,<1,3,-.2 >,<0,4, 0  > } //3bF
>   triangle { <0,2,-.25>,<2,2,-.2 >,<2,0, 0  > } //4F
>   triangle { <2,2,-.2 >,<2,0, 0  >,<3,1,-.17> } //5aF
>   triangle { <3,1,-.17>,<2,0, 0  >,<4,0, 0  > } //5bF
>   triangle { <0,0,-.5 >,<0,2,-.25>,<2,2,-.2 > } //6F
>   triangle { <2,0, 0  >,<0,2,-.25>,<2,4, 0  > } //7F
> 
>   triangle { <0,0,.5 >,<0,2,.25>,<1,1,.45> } //1aB        Back side
>   triangle { <1,1,.45>,<0,2,.25>,<2,2,.3 > } //1bB
>   triangle { <0,2,.25>,<2,2,.3 >,<2,4,0  > } //2B
>   triangle { <2,2,.3 >,<2,4,0  >,<1,3,.2 > } //3aB
>   triangle { <2,4,0  >,<1,3,.2 >,<0,4,0  > } //3bB
>   triangle { <0,2,.25>,<2,2,.2 >,<2,0,0  > } //4B
>   triangle { <2,2,.2 >,<2,0,0  >,<3,1,.17> } //5aB
>   triangle { <3,1,.17>,<2,0,0  >,<4,0,0  > } //5bB
>   triangle { <0,0,.5 >,<0,2,.25>,<2,2,.2 > } //6B
>   triangle { <2,0,0  >,<0,2,.25>,<2,4,0  > } //7B

Save the numbers below in a file called Pajarita.raw. Download
the free program Crossroads3d from -
http://home.europa.com/~keithr/Crossroads/index.html

Open the file Pajarita.raw in Crossroads3D and you can convert it
to many different 3D file formats that other 3D programs can use.

0 0 -.5 0 2 -.25 1 1 -.45
1 1 -.45 0 2 -.25 2 2 -.3
0 2 -.25 2 2 -.3 2 4  0
2 2 -.3 2 4  0 1 3 -.2
2 4  0 1 3 -.2 0 4  0
0 2 -.25 2 2 -.2 2 0  0
2 2 -.2 2 0  0 3 1 -.17
3 1 -.17 2 0  0 4 0  0
0 0 -.5 0 2 -.25 2 2 -.2
2 0  0 0 2 -.25 2 4  0
0 0 .5 0 2 .25 1 1 .45
1 1 .45 0 2 .25 2 2 .3
0 2 .25 2 2 .3 2 4 0
2 2 .3 2 4 0 1 3 .2
2 4 0 1 3 .2 0 4 0
0 2 .25 2 2 .2 2 0 0
2 2 .2 2 0 0 3 1 .17
3 1 .17 2 0 0 4 0 0
0 0 .5 0 2 .25 2 2 .2
2 0 0 0 2 .25 2 4 0

-- 
Ken Tyler


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From: Serindom
Subject: Re: i need transform this object in povray to other format
Date: 22 Aug 2003 12:09:14
Message: <3f46402a@news.povray.org>
Very very thanks,  works perfect.



>
>
> Serindom wrote:
> >
> > i need transform this object in povray 3.1 to other format
> > valid to Rhinoceros, 3ds, truespace...
> >
> > thanks
> > coc### [at] telelinees
>
> > #declare Pajarita =  mesh {
> >   triangle { <0,0,-.5 >,<0,2,-.25>,<1,1,-.45> } //1aF     Front side
> >   triangle { <1,1,-.45>,<0,2,-.25>,<2,2,-.3 > } //1bF
> >   triangle { <0,2,-.25>,<2,2,-.3 >,<2,4, 0  > } //2F
> >   triangle { <2,2,-.3 >,<2,4, 0  >,<1,3,-.2 > } //3aF
> >   triangle { <2,4, 0  >,<1,3,-.2 >,<0,4, 0  > } //3bF
> >   triangle { <0,2,-.25>,<2,2,-.2 >,<2,0, 0  > } //4F
> >   triangle { <2,2,-.2 >,<2,0, 0  >,<3,1,-.17> } //5aF
> >   triangle { <3,1,-.17>,<2,0, 0  >,<4,0, 0  > } //5bF
> >   triangle { <0,0,-.5 >,<0,2,-.25>,<2,2,-.2 > } //6F
> >   triangle { <2,0, 0  >,<0,2,-.25>,<2,4, 0  > } //7F
> >
> >   triangle { <0,0,.5 >,<0,2,.25>,<1,1,.45> } //1aB        Back side
> >   triangle { <1,1,.45>,<0,2,.25>,<2,2,.3 > } //1bB
> >   triangle { <0,2,.25>,<2,2,.3 >,<2,4,0  > } //2B
> >   triangle { <2,2,.3 >,<2,4,0  >,<1,3,.2 > } //3aB
> >   triangle { <2,4,0  >,<1,3,.2 >,<0,4,0  > } //3bB
> >   triangle { <0,2,.25>,<2,2,.2 >,<2,0,0  > } //4B
> >   triangle { <2,2,.2 >,<2,0,0  >,<3,1,.17> } //5aB
> >   triangle { <3,1,.17>,<2,0,0  >,<4,0,0  > } //5bB
> >   triangle { <0,0,.5 >,<0,2,.25>,<2,2,.2 > } //6B
> >   triangle { <2,0,0  >,<0,2,.25>,<2,4,0  > } //7B
>
> Save the numbers below in a file called Pajarita.raw. Download
> the free program Crossroads3d from -
> http://home.europa.com/~keithr/Crossroads/index.html
>
> Open the file Pajarita.raw in Crossroads3D and you can convert it
> to many different 3D file formats that other 3D programs can use.
>
> 0 0 -.5 0 2 -.25 1 1 -.45
> 1 1 -.45 0 2 -.25 2 2 -.3
> 0 2 -.25 2 2 -.3 2 4  0
> 2 2 -.3 2 4  0 1 3 -.2
> 2 4  0 1 3 -.2 0 4  0
> 0 2 -.25 2 2 -.2 2 0  0
> 2 2 -.2 2 0  0 3 1 -.17
> 3 1 -.17 2 0  0 4 0  0
> 0 0 -.5 0 2 -.25 2 2 -.2
> 2 0  0 0 2 -.25 2 4  0
> 0 0 .5 0 2 .25 1 1 .45
> 1 1 .45 0 2 .25 2 2 .3
> 0 2 .25 2 2 .3 2 4 0
> 2 2 .3 2 4 0 1 3 .2
> 2 4 0 1 3 .2 0 4 0
> 0 2 .25 2 2 .2 2 0 0
> 2 2 .2 2 0 0 3 1 .17
> 3 1 .17 2 0 0 4 0 0
> 0 0 .5 0 2 .25 2 2 .2
> 2 0 0 0 2 .25 2 4 0
>
> -- 
> Ken Tyler


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