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Hi
It would useful to associate a particular ini file to a particular pov file.
I wish to render a batch of files, using file queue, but they each have
their own ini file stting frame nos. etc. Any ideas?
Chris in Isle of Man
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On Mon, 10 Jun 2002 09:03:59 +0100, "Chris Baker" <chr### [at] mdiomcoim> wrote:
> Hi
> It would useful to associate a particular ini file to a particular pov file.
> I wish to render a batch of files, using file queue, but they each have
> their own ini file stting frame nos. etc. Any ideas?
> Chris in Isle of Man
I don't understand your problem - ini files are already "associated" to pov
files with Input_File_Name option (equivalent of +I switch). And You can
render queue of ini/pov files with Queue function. So what's the problem you
have exactly?
ABX
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news:kgn8gu4a74e08gbpt18knmgcb0siro2s5t@4ax.com...
> On Mon, 10 Jun 2002 09:03:59 +0100, "Chris Baker" <chr### [at] mdiomcoim>
wrote:
> > It would useful to associate a particular ini file to a particular pov
file.
> > I wish to render a batch of files, using file queue, but they each have
> > their own ini file stting frame nos. etc. Any ideas?
>
> I don't understand your problem - ini files are already "associated" to
pov
> files with Input_File_Name option (equivalent of +I switch). And You can
> render queue of ini/pov files with Queue function. So what's the problem
you
> have exactly?
That was probably it, maybe just needed to know to queue the INI's instead
with a Input_File_Name=scene.pov added to each. I would guess opposite to
the common way most people render a file, ie. pov with associated ini versus
ini with associated pov.
bob h
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Does anyone know how to increase the size of the file que or run mulitple
scene files from a ini file? I'm developing a program that outputs many
frames (1500+) and I have to launch mulitiple instances to run all of the
scene at once.
-Zach
"bob h" <omn### [at] charternet> wrote in message
news:3d047524@news.povray.org...
> news:kgn8gu4a74e08gbpt18knmgcb0siro2s5t@4ax.com...
> > On Mon, 10 Jun 2002 09:03:59 +0100, "Chris Baker" <chr### [at] mdiomcoim>
> wrote:
> > > It would useful to associate a particular ini file to a particular pov
> file.
> > > I wish to render a batch of files, using file queue, but they each
have
> > > their own ini file stting frame nos. etc. Any ideas?
> >
> > I don't understand your problem - ini files are already "associated" to
> pov
> > files with Input_File_Name option (equivalent of +I switch). And You can
> > render queue of ini/pov files with Queue function. So what's the problem
> you
> > have exactly?
>
> That was probably it, maybe just needed to know to queue the INI's instead
> with a Input_File_Name=scene.pov added to each. I would guess opposite to
> the common way most people render a file, ie. pov with associated ini
versus
> ini with associated pov.
>
> bob h
>
>
>
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Wasn't it niteris_2000 who wrote:
>Does anyone know how to increase the size of the file que or run mulitple
>scene files from a ini file? I'm developing a program that outputs many
>frames (1500+) and I have to launch mulitiple instances to run all of the
>scene at once.
Can you possibly use techniques designed for animation?
Group together the scenes that have the same basic ini file requirements
and give them names that can be calculated programmatically (e.g.
scene1.pov, scene2.pov etc.). Then the associated ini file invokes a
master POV scene file with a suitable final_frame setting. The
Master.pov file looks at the current frame number, determines the name
of the next actual POV scene file and #include's it.
--
Mike Williams
Gentleman of Leisure
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Could you script such an example?
Thanx
-Zach
"Mike Williams" <mik### [at] econymdemoncouk> wrote in message
news:0R8W5CA$4zC9EwqM@econym.demon.co.uk...
> Wasn't it niteris_2000 who wrote:
> >Does anyone know how to increase the size of the file que or run mulitple
> >scene files from a ini file? I'm developing a program that outputs many
> >frames (1500+) and I have to launch mulitiple instances to run all of the
> >scene at once.
>
> Can you possibly use techniques designed for animation?
>
> Group together the scenes that have the same basic ini file requirements
> and give them names that can be calculated programmatically (e.g.
> scene1.pov, scene2.pov etc.). Then the associated ini file invokes a
> master POV scene file with a suitable final_frame setting. The
> Master.pov file looks at the current frame number, determines the name
> of the next actual POV scene file and #include's it.
>
> --
> Mike Williams
> Gentleman of Leisure
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